Lanie Dixon (@queenofthedilly) profile picture

Ambassador for Games User Research

Montréal, Québec
Joined September 2014
Photo by Lanie Dixon (@queenofthedilly)Photo by Lanie Dixon (@queenofthedilly)Photo by Lanie Dixon (@queenofthedilly)Photo by Lanie Dixon (@queenofthedilly)Photo by Lanie Dixon (@queenofthedilly)
Episode #12 is out! 💣 We talked about User Research and frustration Thank you @queenofthedilly for joining us! ⤵️ youtube.com/watch?v=0mF4XcaV…
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Ubisoft’s @queenofthedilly presents her learnings using The Wizard of Oz method at @OctothorpeGames #gamesur
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Replying to @seb_long
@seb_long and @queenofthedilly defining methods used for #gamesur Mixed research methods allow us to explore everything on both a micro and macro scale.
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Lanie Dixon retweeted
How does playtesting make games better? Why is a psychologist’s voice valuable in everyday #gamedev? Where did games UX come from? @queenofthedilly and I present “Building Confidence in Talking ‘Games User Research”, a talk for fledgling #UX Researchers at #gamesUR next week.
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An in game environmental screenshot of #TheIrregular from the #SherlockHolmes universe! #Sherlock #gamedev #indiedev #VR #madewithunity
We had @queenofthedilly co-founder of #OctothorpeStudio in for filming. She has amazing insight on user testing. Excited to share soon!
Lanie Dixon retweeted
When I say "empathy is a core dev skill", I don't mean "be nice". I mean "fully imagine being a person who DOESNT know how this shit works."
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Playtesting a game is like stepping back to look at a painting. Remember to do it often to make sure you’re on the right track.
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