Lead Audio Designer @ HundredStar Games

Joined July 2009
We're looking for a Senior Audio Designer at Hundred Star Games. If you'd like to join an experienced team on an exciting project apply below! hundredstar.bamboohr.com/car… #gameaudio #sounddesign
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Andrew Quinn retweeted
What a great joy it was to represent @RocksteadyGames at @developconf alongside @NdrooRly and @AgathaMolska! Hope everyone enjoyed our talk on how our audio team’s ethos shaped our approach to sound design! #gameaudio #DevelopConf
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Had a great time presenting at @GameAudioSympos this year. It’s always cool to see what the incredibly inspiring game audio community have been up to.
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It was also really nice to receive this year’s game audio champion award. I’m still a bit in shock if I’m honest.
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First look at the “bomb box” remote recording rig we put together:
Love hearing the range of innovation & tricks to create sound needed for Suicide Squad from @quinjitsu 😍 #GameAudioSymposium
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1 more sleep to go!!!! We’re looking forward to welcoming all the attendees tomorrow. Get yourselves a good night’s sleep cos we’re going all in on the game audio amazing-ness tomorrow! #GameAudioSymposium
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Andrew Quinn retweeted
Incredibly proud that SSKTJL has been nominated alongside these amazing sounding games!
The Develop:Star Awards 2024 Best Audio finalists are... ⭐ A Highland Song ⭐ Alan Wake 2 ⭐ Avatar: Frontiers of Pandoria ⭐ Baldur's Gate 3 ⭐ COCOON ⭐ Marvel's Spider-Man 2 ⭐ Suicide Squad: Kill The Justice League #DevelopStars #DevelopConf
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Speaker announcemet #7 Elly Johnson (@Ellydoestelly), Senior Sound Designer at Rocksteady Games (@RocksteadyGames) will be talking about the practical skills needed to be a successful music designer. Should be a super interesting talk!
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Speaker announcement #5 Andrew Quinn (@quinjitsu), Principal Sound Designer at Rocksteady Games (@RocksteadyGames) will be cramming as many interesting facts about the sound of Suicide Squad as he can into his talk * his words! Now that's an exciting proposition!
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We're back baby! Last year went so well, we're going for 2 days this year - 7th & 8th June. Tickets are as cheap as we can make them £22 per day, or £40 for both days. There will be an access fund again. Full schedule to be relased soon... gameaudiosymposium.com/ #gameaudio
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Agatha Molska (@AgathaMolska), Leo Magrin (@Itmagrin) and Andrew Riley (@NdrooRly) from @RocksteadyGames will be joining us this summer to explore the sound of Suicide Squad: Kill the Justice League. #DevelopConf
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My talk on multiband mixing in suicide squad has hit the GDC vault. Check it out here: gdcvault.com/play/1034232/Mu… #gameaudio
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Today’s the day! If you’re at #GameAudioGDC swing by 3006 West Hall between 10:30-11:00 to learn about the Multiband Mixing tech we implemented in Suicide Squad. #gameaudio #GDC2024 schedule.gdconf.com/session/…
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Two weeks till my #GDC2024 talk on multiband mixing in Suicide Squad. It’s all very exciting! #GameAudio schedule.gdconf.com/session/…
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Congratulations to our friends @RocksteadyGames #SuicideSquadKillTheJusticeLeague is out! We are proud have contributed in-game sound design, cinematic sound design and recordings to this title and we can’t wait to squad up!
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Incredibly lucky to have been involved with this title, what an amazing team we had on this and the collaboration with @RocksteadyGames was superb back to front! Looking at you @quinjitsu @NdrooRly
Congratulations to our friends @RocksteadyGames #SuicideSquadKillTheJusticeLeague is out! We are proud have contributed in-game sound design, cinematic sound design and recordings to this title and we can’t wait to squad up!
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Andrew Quinn retweeted
One of my favorite memories while working on the game has to be designing the sound effects for Brainiac's creepy little crawlies - the Terminauts 🕷️ They are at the very heart of Metropolis' invasion and it took a while to get their voice right! #SuicideSquadGame #GameAudio
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It took me a few days to post this but #SuicideSquadGame is officially out! It’s a bit of a “pinch me” moment! I’m really proud of what the @RocksteadyGames team has produced. I owe a special gratitude to the most incredible audio team I get to work with everyday.
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When I say we put a lot of heart into #SuicideSquadGame I mean it literally. The downed heartbeat is my heartbeat. With a dualsense controller you can literally feel it in your hands. #gameaudio
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I recorded it by sprinting around the studio to get my HR up enough then used a hydrophone mic to pick up the beats. #fieldrecording #gameaudio
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