Denny - Retrospect retweeted
Original airbrushed artwork for Jetpac. 40 years on and I thought by now I’d have my own jet pack! 🚀
#intimsworld #jetpac #originalartwork #anniversary
The artists who worked on #SilentHillTownfall did a great job of replicating the UK. The attention to detail really is amazing.
#SilentHill
#PS5
Your very first computer is back. 🖥️
We're happy to report the 800XL includes a full-sized mechanical keyboard and working cartridge slot. Plus, we added features designed for today’s televisions and gaming setups. 🤝
Learn more: atari.com/800xl
Denny - Retrospect retweeted
Yo check out this incredibly well done resident evil promo video the movie theatre chain I used to work at posted lol
Denny - Retrospect retweeted
I spent most of the morning writing the opening for the CHUCKIE EGG feature for FREEZE64 issue 86. Plus — I designed the pages to look like the game screen.
Anyway — time to stop for the day and play a few games on the #Commodore64 #C64
MINER 2019ER… not really played it yet!
Best #SuperMario game ever?
The first time getting Tanooki! That big block! You knew something was up!
#gaming #RetroGaming #supermariobros3
Denny - Retrospect retweeted
62 kilobytes of pure perfection! 40 years ago, Ace of Aces was released. It's probably a bit too old for some of the people who follow my account but it was certainly way ahead of its time back in 1986.
We used to turn up the volume for this one, especially for the intro and cutscene when the black and white picture slide show started, with the overlapping sound effects at the 0:30 mark (wait for it, it's worth it!) - it still fascinates me to this day. That cutscene uses a total of six colours and it still looks absolutely incredible.
Superb graphics, excellent sound effects and a story/gameplay that felt highly immersive - those are the things that I remember when first playing this as a kid. Not an easy game by any means but it got you hooked fast.
I am not enough of a history buff to know whether the missions were somewhat realistic but I would like to believe so. The mission briefings and the "interactive" map during the game added to that feeling of authenticity.
Denny - Retrospect retweeted
American Truck for MSX (by Telenet Japan/1985) was a significant early hit for the company.
With the similar high speed scrolling of Road Fighter but you can ram and destroy other cars, and features toll roads and bifurcations. Destroying ambulances and school buses will reduce your score.
It's for MSX1 but was also available on the Sharp X1, PC-98 and PC-88 computers, with the PC-88 identified as its first platform.


























