RTA (@rtomasal) header
RTA (@rtomasal) profile picture

I like frontend programming. I'm the creator of RGB-Pi OS and the upcoming RePlay OS. Support me on: https://nitter.gq/t.co/kgzim6d3dp

Madrid
Joined July 2016
Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)Photo by RTA (@rtomasal)
I've created a brand new website for #RePlayOS It is still a work in progress web site, but save it to your favourites 🩷 to stay tuned about future updates! replayos.com/
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I've created Pi-DOS, a fully customized MS-DOS-like distribution for @Raspberry_Pi! It's focused on delivering an authentic DOS experience, with support for external floppy and CD-ROM drives, native CRT video timings, and more! github.com/rtomasa/Pi-DOS
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Let’s make Windows 3.x great again. I cannot stop adding more and more things 😅
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Tekken 3 Saturn first demo download here: celsowm.itch.io/tekken-3-sat…
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Hoy estoy probando PI-DOS, una implementación cercana a baremetal de #MSDOS para #RaspberryPi, y funciona muy bien. Mi Raspi 400 va un poco justa para Pentium 120Mhz, pero P75 y 486DX4 van como la seda. Su desarrollo acaba de empezar y tiene un futuro prometedor... ¡Mola! 🤓️
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Dual-CRT 1990's cable box on Pi5. RetroTV is a libretro core for @rtomasal's ReplayOS: retro static snow between channels changes, a TV guide, VHS-style pause for live TV. Free and open source 👇 #RetroTech #CRT
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FAT32 File-System Seeing As Much As 265x Improvement With Linux 7.4 Much faster FAT32 file-system performance on Linux on your bingo card for 2026? phoronix.com/news/Linux-7.4-…
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Someone ported Haiku (the open source BeOS clone) to run on a Raspberry Pi 4. Entirely with AI. With one prompt. “Three days after the first prompt the Pi boots the regular Haiku desktop from its SD card or from the network.” Including “OpenGL, OpenGL ES 3.1 and Vulkan 1.3 on the V3D GPU through Mesa”, three different web browsers, and Photocraft (the Adobe Photoshop clone created by AI). “I asked the agent it to deliver a working version of Haiku on Pi4 end-to-end without ANY manual intervention. Starting with just one prompt. The agent had to download sources, figure out build system, figure out qemu setup, figure out pushing images to the test rig, implement changes, testing… and it worked!” github.com/haiku-pi/haiku-rp…
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Mortal Kombat on Master System gets an Arcade Edition, and Kano is back. Six arcade stages, The Pit fatality, a Battle Plan tower, new music, blood, saved high scores and arcade FMV bios. v0.9 is out today. romhackplaza.org/romhacks/mo… #MasterSystem #MortalKombat #RomHack
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おはようございます😄 先日のサターン版VF3tb移植計画に続き、#メガドライブ 版の #バーチャファイター というのを見つけましたよ バーチャレーシングのSVPチップを使って移植を進めているみたいです 見ためがとても可愛いですね😆 他にもグラディウスの移植などメガドラ界隈は活況みたいです
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¡Hay otro proyecto de Resident Evil para la 32X! Está siendo creado por @last_life_left y es mucho más meritorio porque no se está usando IA. En este caso sería para el combo CD32X. #Sega #MegaDrive #MegaDrive32x #Sega32X #retrogaming #ResidentEvil
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Into the Darkness – SEGA Mega Drive / Genesis A new gameplay test of my first-person raycasting game, inspired by Heretic and Hexen! Still a work in progress, with plenty of bugs and features yet to be implemented. I'm focusing on performance for now, but there's much more to come! youtu.be/yJEXleTCaYE #SGDK #MegaDrive #SEGAGenesis
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SEGA Mega Drive - Genesis - Mortal Kombat II Arcade Edition WIP #1: -Restored Intro and BIO screens -Restored Narrator voices -Restored the Flying Monk from the Tower -Restored crouched low punch -Restored cut pose removed frames from all the fighters youtu.be/wPEgtNxHXxw?si=wT4V…
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Indie Retro News: Alone in the Dark (Macintosh version) is being ported over to the Amiga via Vesuri indieretronews.com/2026/10/a… (Video Soon) #amiga #retrogaming #gaming #games #horror @TheRetroAsylum @ClassicReplay @AmigaBill_ @AmigaGuruBlog
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Hooooooly SHIT. I just came home to Lamb2k1 taking us from slideshow to PLAYABLE AND FUCKING GORGEOUS with his upcoming port of Resident Evil 4 to the Sega Dreamcast!!! GAAAAINZ!! Here's a direct hardware capture of me playing through to the starting cabin with the first enemy encounter... with settings enabled for high visual fidelity, such as 2x horizontal FSAA and far draw distance. Evidently Lamb2k1 and his audacious little clankers have been busy AF, starting with him telling them to redo all of the renderer and math in the port to use my SH4ZAM library to the fullest... which is funny, cuz I just made a few more micro gainz that I have yet to push for some of these commonly used matrix routines! BUT additionally, he's done some voodo such as: 1) Leveraging a special Katana-like "chunking" model format for the rooms. 2) Precomputing a lot of things up-front for room AI. 3) Culling WAY more aggressively than the GC or PS2 versions were doing. 4) Leon's jacket doesn't update as frequently anymore... lmao! There's still a LONG ways to go, and it slows down plenty under load, but... WHOAH.
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this guy has made a port of Alex Kidd in Miracle World DX to Dreamcast. What a time to be alive youtube.com/watch?v=B7rXYGGh…
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¡Alone in the Dark en 32X! Recordemos que en su día se anunció para la consola pero nunca llegó a salir. Ahora podría llegar gracias a la comunidad homebrew. #Sega #MegaDrive #MegaDrive32x #Sega32X #retrogaming youtube.com/watch?v=mOsLe3TY…
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