Software Engineer | Indie Hacker Shipping products, breaking things & learning in public. 🌐 https://xitter.cf/t.co/J08nCBC2s1

127.0.0.1
Joined March 2019
Say hi to Rico or have a Terrible November
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sandip. retweeted
October has been an absolute nightmare for software > Railway - customer secrets exposure > LiteLLM - malicious PyPI + Docker releases > Zeabur - infrastructure breached > OpenCode - AI API keys exposed > OVHcloud CLI - official binaries backdoored > Rank Math PRO - malware in official plugin > TeamUpdraft - customer data compromised > ConnectWise - cloud backup identities compromised > Tensorlake - npm package infected > SubQuery - backdoored npm package > GhostAction - GitHub repos with malicious workflows > PHP - critical RCE vulnerabilities > Node.js - security vulnerabilities patched > eMudhra - certificate authority keys compromised > Tailscale - eMudhra incident At this point, the biggest security risk might not be the code we write, but the code we trust...
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sandip. retweeted
School pictures , A story:
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sandip. retweeted
After spending almost 6 months building my SaaS as a solo developer, I've decided to sell it for $550. Here's my story πŸ‘‡ About 6 months ago, I started building Slugy (slugy.co) β€” a platform for branded short links, link management, and click-to-revenue analytics. I built pretty much everything myself. Frontend, backend, database, authentication, analytics, caching, infrastructure, deployment, and even a browser extension. The goal was simple: build something genuinely useful that people would actually use. After 6 months of building, here's where things stand: β†’ 240+ registered users β†’ 6+ months of development β†’ $0 revenue β†’ 0 paying customers β†’ A fully functional product I've learned a lot throughout this journey. Building a product is one thing. Getting people to discover it, trust it, and eventually pay for it is a completely different challenge. I spent most of my time writing code, improving features, fixing bugs, and making the product better. But I completely underestimated how difficult marketing and distribution would be. A few days ago, I shared my experience on Reddit. The post received over 1,000 views, and several founders shared genuinely helpful advice. It made me realize something. Maybe the problem isn't just the product. Maybe I haven't found the right audience or figured out how to communicate its value. After giving it some thought, I've decided to move on and let someone else take it forward. So, Slugy is officially up for sale β€” asking $550. Here's what I've built: β€’ URL shortening and link management β€’ Custom domains and branded links β€’ QR code generation β€’ Click analytics and visitor tracking β€’ Lead, conversion, and revenue tracking β€’ Link-in-bio pages β€’ Browser extension Tech stack: Next.js, TypeScript, Node.js, PostgreSQL, Redis, and more. I'm not going to pretend this is a profitable SaaS. It isn't. But it's a real, working product with 240+ registered users, and I've put months of effort into building it. I genuinely believe it has potential, and I'd love to see someone take it further. I feel like this project deserves a better chance than I was able to give it. I'm proud of what I've built, even if the business side didn't turn out the way I hoped. Sometimes building something teaches you more than making money from it. And sometimes knowing when to move on is part of the journey too. If you're interested in acquiring Slugy, feel free to DM me. I'm happy to share more details and discuss what's included in the sale. 🌐 Website: slugy.co πŸ’° Asking price: $550 And if you're not interested in buying but know someone who might be, a repost would genuinely mean a lot. Maybe this project can find someone who takes it further than I could. πŸ™
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After spending almost 6 months building my SaaS as a solo developer, I've decided to sell it for $550. Here's my story πŸ‘‡ About 6 months ago, I started building Slugy (slugy.co) β€” a platform for branded short links, link management, and click-to-revenue analytics. I built pretty much everything myself. Frontend, backend, database, authentication, analytics, caching, infrastructure, deployment, and even a browser extension. The goal was simple: build something genuinely useful that people would actually use. After 6 months of building, here's where things stand: β†’ 240+ registered users β†’ 6+ months of development β†’ $0 revenue β†’ 0 paying customers β†’ A fully functional product I've learned a lot throughout this journey. Building a product is one thing. Getting people to discover it, trust it, and eventually pay for it is a completely different challenge. I spent most of my time writing code, improving features, fixing bugs, and making the product better. But I completely underestimated how difficult marketing and distribution would be. A few days ago, I shared my experience on Reddit. The post received over 1,000 views, and several founders shared genuinely helpful advice. It made me realize something. Maybe the problem isn't just the product. Maybe I haven't found the right audience or figured out how to communicate its value. After giving it some thought, I've decided to move on and let someone else take it forward. So, Slugy is officially up for sale β€” asking $550. Here's what I've built: β€’ URL shortening and link management β€’ Custom domains and branded links β€’ QR code generation β€’ Click analytics and visitor tracking β€’ Lead, conversion, and revenue tracking β€’ Link-in-bio pages β€’ Browser extension Tech stack: Next.js, TypeScript, Node.js, PostgreSQL, Redis, and more. I'm not going to pretend this is a profitable SaaS. It isn't. But it's a real, working product with 240+ registered users, and I've put months of effort into building it. I genuinely believe it has potential, and I'd love to see someone take it further. I feel like this project deserves a better chance than I was able to give it. I'm proud of what I've built, even if the business side didn't turn out the way I hoped. Sometimes building something teaches you more than making money from it. And sometimes knowing when to move on is part of the journey too. If you're interested in acquiring Slugy, feel free to DM me. I'm happy to share more details and discuss what's included in the sale. 🌐 Website: slugy.co πŸ’° Asking price: $550 And if you're not interested in buying but know someone who might be, a repost would genuinely mean a lot. Maybe this project can find someone who takes it further than I could. πŸ™
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sandip. retweeted
Downfall 😭
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leo
We had a security breach last night related to a large scale distillation attack that impacted 1.4% of OpenCode Console users We have notified them all this morning via email. If you did not get an email you were not impacted, it was a subset of users who had external providers linked The incident is ongoing so we cannot share more details at this point but we are working with Anthropic, OpenAI, and Google to remediate
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I need a job, but every job wants experience. Brother, I need a job to unlock the experience.
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GLM 5.3 Flash is now free in OpenCode
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sandip. retweeted
GLM 5.3 Flash is now free in OpenCode
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Bro, yesterday DeepSeek V1 Flash was free, today GLM 5.3 Flash is free. At this point, OpenCode is collecting free models like PokΓ©mon πŸ’€
GLM 5.3 Flash is now free in OpenCode
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We got flying cars before GTA 6 πŸ’€
Turns out the future does have flying cars
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Never met a vibe coder using MySQL. Never met a vibe coder using MongoDB. Never met a vibe coder using SQLite. Never met a vibe coder using Oracle. Never met a vibe coder using DynamoDB. Never met a vibe coder using Cassandra. Because apparently, the entire tech industry runs on: Next.js + Tailwind CSS + shadcn/ui + Supabase + Vercel. One prompt, three components, and straight to production. πŸ˜‚
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These are some crazy things I built with Gemini 4 Argon http://localhost:3000 http://localhost:8080 http://localhost:5000
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