Executive Director, Center for Games and Impact, ASU, creating game-infused solutions to society's biggest challenges. Incredible family. Avid horseman.

Joined February 2009
Replying to @GamesandImpact
This article shows how teachers adapt commercial games for educational use: ow.ly/HEbAN. Via @GamesandImpact @MindShiftKQED #GBL
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Learning, Literacies and Technologies PhD at @asueducation | Still time to submit 2014 app| ow.ly/G0C7s #edtech #gbl #innovation
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.@ASUeducation dean on the importance of great teachers | ASU Mary Lou Fulton Teachers College ow.ly/FeY2S
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Core Mechanic Central to Whether Learning Games Work or Fail | Games and Learning ow.ly/Ffd9S
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Twine, the Video-Game Technology for All - NYTimes.com ow.ly/FfwEP
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Learn more about Never Alone and download our guide for #familyplay ow.ly/Exh2K #gamesandimpact #gamesandlearning #coplay
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How Digital Games Help Teachers Make Connections to Lessons and Students | MindShift ow.ly/DYsqb
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The challenge is to ensure we are not dumbing down the context that is minecraft, but leveling up the content of school. #G4C14
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Thanks for the mention! ACEC2012 bit.ly/NmrfON
Thanks for the mention! BrendenSewell bit.ly/IxsaqZ
Thanks for the mention! BronSt bit.ly/JLsmGG
Thanks for the mention! incobalt bit.ly/JJ9kRs
In terms of structure and agency, I am lucky that I have enough power (agency) to change the structures within which I live. #dml2011
When does structure feel like a constraint on agency and when does it feel like a resources for agency? (Lemke, 2011, DML, 3/5/11) #DMl2011
is multimedia multitasking destroying youths ability to complete adult-assigned tasks or fostering innovation and inspiring change #dml
sometimes loss allows us to find much ... grounding can be good.
codification of purpose is an interesting term, as QA moves to scale and as it has components that emphasize the core mission.