"Tiny Defense" (WIP)
More progress on treasure guardians!
The guardian can now fight back! But be careful: if you leave its territory, it'll fully restore its health.
#unity2d #gamedev #indiegame #RTS #towerdefense
"Tiny Defense" (WIP)
First steps toward treasure guardians!
I'm starting to add guardians to treasures using @PixelFrogStudio's enemy asset pack. You'll need to defeat the guardian before you can collect the treasure!
#unity2d #gamedev #indiegame #RTS #towerdefense
#unity2d #ゲーム制作 #IndieGameDev #IndieGameDev
現時点の状況
MegaSteel2→ラスボス実装中、スタッフロール以外とエンディングムービー以外はほぼ出来てるところ
後2週間で出来上がるかな
UGUI Text Update: Unity Game Engine 6 duroundsanctumstudio.com/202…
#gamedev #IndieDevs #unity2d #tutorial #coding #programming
🌱 From four dots to a playable farming RPG in six weeks!
My first-ever devlog is LIVE! 🎮
Farming, seasons, NPCs and plenty of lessons along the way!
Come see what I've built! 👇
🎥 youtu.be/6Cd5JzVw3wA
#IndieDev #GameDev #Unity2D
"Tiny Defense" (WIP)
Treasure update! Treasures can now reward you with resources. Plus, new HUD notifications let you know what your hero has collected!
#unity2d #gamedev #indiegame #RTS #towerdefense
Designing a boss that never fires a single bullet.
Instead, The Smoldering distorts space: rotating heatwave gaps, gravitational drag, and brutal crust mechanics that punish you for backing off.
#gamedev #indiedev #unity2d #madewithunity #roguelite
"Tiny Defense" (WIP)
Small improvement! Now, when you collect a treasure, a little popup shows what you got!
#unity2d #gamedev #indiegame #RTS #towerdefense
"Tiny Defense" (WIP)
Treasure hunting just got better! You can now queue multiple treasures for your hero to collect, and each treasure can reward you with different units!
#unity2d #gamedev #indiegame #RTS #towerdefense
"Tiny Defense" (WIP)
Treasure collection improved! Now you have to click on a treasure with your hero to collect its loot.
Also switched to a money bag from the @PixelFrogStudio asset pack to keep the visuals consistent!
#unity2d #gamedev #indiegame #RTS #towerdefense












