
Weekly deep dives into topics of gaming, game design, and the politics that underly it all. New episodes every Thursday. @joelgckallstrom + @tsraveling
Boulder + Edinburgh
Joined June 2020
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With @tsraveling getting deeper into #gamedev, this new season will be heavily design-focused. Here we compare the narrative mechanics of @telltalegames, @discoelysium and @Obsidian Pentiment. Also, Tim returns to the C++ language in @godotengine. serialudo.libsyn.com/2023-se…
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Seria Ludo Podcast retweeted
Today small children in Gaza are dying of starvation.
Just a mile away hundreds of trucks sit full of food.
The IDF blocking them entering.
This is the face of the Israeli regime - evil beyond comprehension. – at Dublin City, Ireland
Part two of our conversation with @nictringali (maker of @BithellGames The Banished Vault). They go deeper into: design and prototyping, testing, victory conditions and that delightful old school manual. Check it out wherever you get podcasts!
serialudo.com/interview-nic-…
We interviewed @nictringali - maker of The Banished Vault, published by @BithellGames - about early influences, board games, complexity budgets and more! Great conversation. Check out part one here, or search Seria Ludo wherever you get podcasts.
serialudo.com/interview-nic-…
Seria Ludo Podcast retweeted
So, a🧵from someone who has an inkling of how these things come about, and for those who might be interested to know how to avoid it. This isn’t a narrative issue in the way it might appear. IMHO it's come about due to narrative/level design & object placement misalignment. 1/16
Obviously the correct answer is @HuntShowdown
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Part 2 of our conversation with @Elliot_K_Hudson: how @BBIgames honor the blue collar experience of “dangerous labor” in @ShipbreakerGame - the skill, the camaraderie, the consequences and the tensions between workers and bosses. serialudo.libsyn.com/develop…
Seria Ludo Podcast retweeted
german riot police defeated and humiliated by some kind of mud wizard
Part one of our two-part conversation with @Elliot_K_Hudson, Game Director of the unique and excellent @ShipbreakerGame. We talk about his beginnings in gaming, and his journey with @InsideBBI. It was such a great chat! serialudo.libsyn.com/develop…
Please enjoy this fascinating, wide-ranging interview with the incomparable @tha_rami - we talk about the challenges of game development in a global economy, game engines, changes in the industry, and (inevitably) the problems of late-stage capitalism. serialudo.libsyn.com/develop…
Seria Ludo Podcast retweeted
Unto's on sale for 50% off at the moment, for anyone interesting in giving it a go. ⚔️❄️
store.steampowered.com/app/6…
“Imagine you’re writing a book and occasionally, when someone turns the page, all the letters fall off the page.”
Tim and Joel interview @2TonStudios, who developed the excellent @UntoGame with his wife Sara. serialudo.libsyn.com/develop…












