Pinned Tweet
Spikan ready to throw hands.
Decided to mess with line weights. Most the curves get "heavier" near their peaks, and the more downward-facing they are.
I think it turned out good, lol.
#Spectrobes
(WIP)
There we go. Swords look better, and he's stopped eating rocks. Already looks awesome flying in the sky. Getting there.
#Spectrobes #Minecraft #Spectrober
(WIP)
Huh... Well that's cool, but I don't think you have that many swords. Also, you should probably not be searching for food like a baby. Man can hold knives but still does not have table maners.
#Spectrobes #Minecraft #Spectrober
(WIP)
Huh... Well that's cool, but I don't think you have that many swords. Also, you should probably not be searching for food like a baby. Man can hold knives but still does not have table maners.
#Spectrobes #Minecraft #Spectrober
Small visual progress.
Just adding space did a lot for it. No big seizure jitter anymore either. Still trying to figure out cam rotation outside of keeping it locked. Would rly be nice to include transition sequences when as/decending as well.
#Spectrobes #Minecraft #Spectrober
Learning how to do something interesting.
Making it more complex makes it all jittery for now. Might be an actual seizure hazard, so I can't show you that yet. Will be sick once I get it all working and looking decent.
#Spectrobes #Minecraft #Spectrober
1
1
64
Also: Figured out the jittery-ness I was talking about in the previous post was caused by not updating the cam's previous pos every tick, so it always tried to move from the pos it started in for that "scene".
1
22
Better "fireball creation" anim. The tail swish is decent-ish now. Also slightly better facial texture.
#Spectrobes #Minecraft #Spectrober
Better "fireball creation" anim. The tail swish is decent-ish now. Also slightly better facial texture.
#Spectrobes #Minecraft #Spectrober
Starting to animate this guy.
Tail's gonna take a bit to look natural. Might have to split this anim up so I can control when each part happens in code to sync it up w/ the camera work for the sequence. We shall see.
#Spectrobes #Minecraft #Spectrober
Starting to animate this guy.
Tail's gonna take a bit to look natural. Might have to split this anim up so I can control when each part happens in code to sync it up w/ the camera work for the sequence. We shall see.
#Spectrobes #Minecraft #Spectrober
(WIP)
Better swords.
Added an additional darkness value to outline and fill, and they look so much better. Also cross guard + pommel got an upgrade.
Probably the last update today.
#Spectrobes #Minecraft #Spectrober
Learning how to do something interesting.
Making it more complex makes it all jittery for now. Might be an actual seizure hazard, so I can't show you that yet. Will be sick once I get it all working and looking decent.
#Spectrobes #Minecraft #Spectrober
Shax. Shaka Axe. Swawx.
The tip had to be shortended a bit to fit in the texture, but I think it still looks good. I also made it upside-down at first, so the shading wrong on some parts. Will fix eventually if I remember.
#Spectrobes #Minecraft #Spectrober
The 1 concept I could find was from 2025 and could fit between the lines.
#Spectrobes #Minecraft #Spectrober
2
74
Went insane, and made a Bombza Axe texture of all things for some reason. Thing has like 4 different hues of green, I swear. I like how it turned out tho.
#Spectrobes #Minecraft #Spectrober
(WIP)
Better swords.
Added an additional darkness value to outline and fill, and they look so much better. Also cross guard + pommel got an upgrade.
Probably the last update today.
#Spectrobes #Minecraft #Spectrober
(WIP)
Getting closer. Decided to add a basic sword to see how it looks as well. Missing some fire effects on tail tip and neck that I'm not sure about yet and some tail pattern stuff.
#Spectrobes #Minecraft #Spectrober
(WIP)
Getting closer. Decided to add a basic sword to see how it looks as well. Missing some fire effects on tail tip and neck that I'm not sure about yet and some tail pattern stuff.
#Spectrobes #Minecraft #Spectrober
(WIP)
Spicy Walrus.
Someone stole like 3 of Tindra's vertebrae.
In all seriousness, I think he's shaping up. I will add more tail segments. Does NOT look right w/o them, lol. Swords will likely be done separately. Needs hair.
#Spectrobes #Minecraft #Spectrober
















