
sound at @teamaud_io. also sound shit for @beeple's crap. free sfx daily on soundcloud as part of my sound design a day project, approaching it's 10th year!
Joined December 2012
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standingwave retweeted
We are the audio team for Ghost Story’s new game, #Judas. Go add it to your wishlist!
We’re excited to announce #Judas, a new single-player, narrative, first-person shooter. Coming to PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store.
Add to your Wishlist and sign up for updates here:
GhostStoryGames.com #JudasGame
standingwave retweeted
Replying to @trexbeverly
@trexbeverly @theGeorgeVlad and I are re-teaming to raise money for environmental causes. For a $10 donation you have a chance to win our sounds while helping @QuietParksInt @ConservationNW and Wild Bucovina. thomasrexbeverly.com/product…
standingwave retweeted
We're excited to have worked alongside @Earplay's team to add some #gameaudio action to #JurassicWorldRevealed! Check out the adventure on Alexa devices today! xitter.cf/Earplay/status/1010225…
#JurassicWorldRevealed now available on select Alexa-enabled devices! Six chapters of premium interactive audio story set during events of Jurassic World: Fallen Kingdom, say "Alexa, visit Jurassic World." #Earplay @AmazonEcho amzn.to/2siaX54 jurassicworldrevealed.com
standingwave retweeted
NEW PRINTTTTTT!!1 jammed every single everyday from the last 10 years into one print. each one blows just a tiny bit of ass itself so together they blow one regular human sized ass!!!!
fuckload of prints and shit here: society6.com/beeple 😱😱😱
standingwave retweeted
Just posted: An introduction to Soundly - by Paul Virostek asoundeffect.com/introductio… #sounddesign #gameaudio #filmsound #filmmaking #audiopost
standingwave retweeted
Have you tried the Wwise-REAPER integration made by @karltechno github.com/karltechno/Reaper… … use it, abuse it, fork it, have fun. #GameAudio
standingwave retweeted
Wwise 2017.1 is now available, including the Wwise Authoring API and spatial audio. Follow the link to read the huge new features list. xitter.cf/audiokinetic/status/88…
#Wwise 2017.1, including the Unity and UE 4.15/4.16 integrations, is now live!hubs.ly/H088Lhg0
standingwave retweeted
Guys, @beeple keeps making me want to flip a table. @standing_wave isn't helping either.
Watch “ZERO-DAY” on @Vimeo vimeo.com/140163198
standingwave retweeted
Oh man, @standing_wave totally did some of my favorite sound design in Saints Row 3 & 4! ^______^ vimeo.com/71489049
standingwave retweeted
also huge thanks to @standingwave for fucking CRUSHING dat audio!!! :)
standingwave retweeted
Replying to @MengTo
@MengTo have you heard of @standing_wave? Some really awesome sound design pieces (Creative Commons!) Check this one soundcloud.com/standingwave/…
standingwave retweeted
Don't forget, today is the last day to SAVE 25% OFF Twisted Tools S-LAYER. Go grab it! twistedtools.com/shop/reakto…
standingwave retweeted
Saints Row IV up for Best Audio at the Game Developers Choice Awards! YAYYYY gamasutra.com/view/news/2082… #gameaudio
standingwave retweeted
MOOVMI #MaxForLive Device produces #MIDI note sequences from your webcam #video ow.ly/rSyV5 by @kdevices Free Download
standingwave retweeted
Here is a sneak peak of what's on the horizon at Twisted Tools in 2014. Stay tuned.... youtube.com/watch?v=ftVyPXMi…
standingwave retweeted
I was lucky enough to provide visuals for @theglitchmob for their first single off new album! ... tmi.me/1d2Kbv
standingwave retweeted
The Top 10 Game Developers of 2013: now with more Volition! gamasutra.com/view/news/2067…
standingwave retweeted
Join us as @grhufnagl re-introduces the 3x5 interview w/ #SoundDesign & #GameAudio guru, @standing_wave! creatingsound.com/2013/12/ky… #BellTreeSFX























