I feel like most people believe that you can't make a good game if you use AI ...
I kind of want to prove them wrong
I'm curious, can anyone tell me how to get a software job in today's AI driven market as a junior engineer with 3-4 years of experience?
#AI #CompSci #SoftwareEngineering
ThingsDev retweeted
Codex didn't publish your .env to cloudflare, YOU did. You are responsible for whatever clanker generates for you.
This is why YOU READ THE CODE. If you can't read the code, you hire someone who can.
Infra providers should stop bankrolling oopsies like this so people learn that when there is accountability, humans are needed.
FINALLY found how my key got leaked and got the $90,000 bill from google
Opus 5.5 said codex had PUBLISHED MY ****ING .ENV TO CLOUDFALRE PAGES ‼️
Meanwhile codex couldn't find anything, refused to explain itself and flagged my chat for cybersecurity risk lol
Yes I know ... it's a 2D game and has no art but trust me, I'm cooking something cool
The art that AI generates is still horrible though ... not the look I'm going for :\
#gamedev #indiedev #gamedevelopment
Nothing crazy but a thought about timers ... I wanted to make it show seconds, minutes, hours and it'll only show them if they're non-zero ... I like it ... it's cool
(it even goes up to days LOL)
Idk how but I prompted my agent for a menu screen and it made a menu screen that feels like a horror game LOL
I still don't think that's enough knockback tbh. What y'all think?
#gamedev #buildinpublic #indiedev
This is all I have to really show for today. Did a lot of refactoring of code (yes I read the code and hand wrote the code) and I plopped in this PSX eyeball model (leipea.itch.io/eyeball-psx)
And now I have bean that has looks like it has googly eyes
#gamedev #indiedev #devlog
I made this thing the other day ... I don't know if I should just scrap it or keep working on it
What do y'all think?
#gamedev #gamedevelopment #indiedev



