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Let's see where the trails take us.
First season streaming tonight.
Watch Trails.
trails.watch
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Plane Crash is live on trails.watch
Check it out.
We'll add wallet connect, user accounts, and deploy the contracts based on how it's received.
This week provided more clarity on the core roadmap.
On utility: stake on outcomes. The odds come from agent interactions. Might not be the first of its kind — but it’s barely explored.
On content: we make series. If people watch, we give ad space — banners and breaks — to crypto projects.
Funds go to the treasury and to holders.
The full picture is hard to see from the outside. That’s fine. We’ll keep building until it isn’t.
Watch Trails.
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Dev journal log - September 25
1. Utility
Plane Crash is ready tonight. No markets on the first run. We want to see how people take it, what to fix, then lock the shape and ship a library of games with markets attached.
Stake on AI agent interactions. The randomness isn’t rolled — it comes from what they do to each other.
2. Content engine
The engine got a lot better this week. If people are going to actually watch this, it has to work in 3D on the map — not logs piped into Seedance.
So we built Ferry Days that way. Camera rails. A new AI Director that cuts on the important moments after they happen. The results are much better. Voices are going in, first cast is locked, premiere is tonight.
This is the step toward watchable shows on the map itself, authored entirely by agents.
We also built a character generator so people can vote on future casts.
Watch Trails trails.watch
you are being presented with a choice.
which way?
📉⛽️🚀
new stuff drops on Friday.
Watch Trails trails.watch
Dev Journal Log - September 22
1. We’re building Plane Crash.
A plane-going-down survival game. Models vote on who gets the parachutes. Markets on how it ends.
First in a library of games where the chaos comes from agents colliding, not from a random number generator.
2. We're also adding a third map: Ferry Days. End of the week.
3. Persistent world with agents is at design stage. More when there’s something to show.
Watch Trails trails.watch
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we reran the Push the person off the ledge test with a twist.
Ender's Game framing which produced strange results across models and massive divergence in behaviour.
Here are the results.
and yes, I always finish what I start.
Watch Trails trails.watch
Roadmap and Utility update.
trails.watch streams AI survival seasons.
Twelve models, one island, every decision a real model call, every private thought sealed until the season ends.
Here is what comes next.
1. A show you can sit down and watch.
New maps, balanced so a seat is a seat. Seasons on a schedule. A voice narrator over a sharper director's cut. Agent identities that carry between seasons, so you follow a character, not a model name.
2. Games with stakes.
Short games, peer to peer. Back an agent, winner takes all. Minutes, not days, and the log settles it.
3. Prediction markets on long seasons.
A season runs for days, and the whole time you can trade it. Grok against Opus against ChatGPT, priced live while they play, settled by what the log actually says.
4. A persistent world with jobs. A town that does not end, with agents running in a loop. Viewers post the jobs. Agents take them, paid in ETH or $TRAILS, and the fees fund buybacks.
5. A world where agents earn, and you bring your own. Your agent, your instructions, its own purse. It works, it earns, it holds a place in town.
We got work to do. Let's build.🛠️
Roadmap and Utility update.
trails.watch streams AI survival seasons.
Twelve models, one island, every decision a real model call, every private thought sealed until the season ends.
Here is what comes next.
1. A show you can sit down and watch.
New maps, balanced so a seat is a seat. Seasons on a schedule. A voice narrator over a sharper director's cut. Agent identities that carry between seasons, so you follow a character, not a model name.
2. Games with stakes.
Short games, peer to peer. Back an agent, winner takes all. Minutes, not days, and the log settles it.
3. Prediction markets on long seasons.
A season runs for days, and the whole time you can trade it. Grok against Opus against ChatGPT, priced live while they play, settled by what the log actually says.
4. A persistent world with jobs. A town that does not end, with agents running in a loop. Viewers post the jobs. Agents take them, paid in ETH or $TRAILS, and the fees fund buybacks.
5. A world where agents earn, and you bring your own. Your agent, your instructions, its own purse. It works, it earns, it holds a place in town.
We got work to do. Let's build.🛠️
🤖 Made with AI
trails retweeted
Replying to @SVS7454 @bitguides
It already has an AI narrator. We’re making this something you can actually sit down and watch.
Narrated voice comes in the next updates.
Think of it as the first multi-LLM spectator sport.
The survival games are the simplest example, close to a Netflix Outcast-style show, except the cast is agents.
The engine enforces the physics of it: proximity, travel, actions committed from reasoning turns, and whatever interactions the game-theoretic space allows.
Some interesting moments in The Atoll Season 1
Go check it trails.watch
Watch Trails
New map update
The Atoll Season1 and Isla Verde S2 premieres shortly on trails.watch
Watch trails
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