Turf just released the long awaited v7! Loads of bug fixes, type improvements and features added in this release 🎉
There's a nice little nod to Turf in this blog post from @CARTO - always great to see people making use of Turf in their apps
carto.com/blog/build-scalabl…
Excited to see a talk about using Turf in the browser at @foss4g this year from @Gremling89. Tune in! callforpapers.2021.foss4g.or…
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Very cool use of turfjs! nitter.gq/w3reality/status/10104…
Replying to @w3reality
We've got a great beginners task for someone wanting to make their first contribution to an open source project github.com/Turfjs/turf/issue…
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Been working on a boolean-touches module in order to complete the boolean-valid-geometry module #2birdsWith1stone
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Coming soon to TurfJS - a module to check if geojson geometries are valid against the OGC simple feature spec. We're looking for some feedback on the most helpful API for this - bit.ly/2tmeoui cc @opengeospatial
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Neat example of TurfJS in action, love seeing what our users come up with! nitter.gq/willy_maps/status/9710…
My attempt at creating viewsheds using @Mapbox and #Turf. Come tour the Pyramids of Giza formerspatial.com/viewshed #MadeWithMapBox
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Did you know that TurfJS is a community-run project? Our team work on Turf in their spare time writing new modules, fixing bugs, and supporting users etc. To help make Turf more sustainable we're asking for a bit financial support, check out opencollective.com/turf for more info
TurfJS is finally active on Twitter - particularly because we want to thank our OpenCollective backers! Big thanks to @saikofish , @kelsosCorner , @bebsgaz , @theworksla , @rukku , @capnbrbsa , @morganherlocker , @tmcw , @DenisCarriere , @Muziejus





