
ALT 3D render of Big Babushka, a post-apocalyptic off-road vehicle created by Universal Arts School Video Game Art student Laura Aguilar Vilchez. The weathered olive-green vehicle features a reinforced windshield, roof-mounted equipment, graffiti, and a combination of wheels and tank tracks. Rendered in Unreal Engine 5 in a sunlit rural environment.

ALT Rear three-quarter view of Big Babushka, a detailed 3D vehicle project by UARTS student Laura Aguilar Vilchez. The design showcases tank tracks, a large armored rear compartment, roof-mounted satellite dishes, storage equipment, and worn metal surfaces with graffiti. The vehicle is presented in a realistic outdoor environment using Unreal Engine 5.

ALT Close-up 3D render of Big Babushka by Universal Arts School student Laura Aguilar Vilchez, highlighting hard surface modeling and detailed texturing. Scratched olive-green paint, rust, dirt, graffiti, reinforced metal window frames, and barbed wire demonstrate the use of surface wear and materials to communicate visual storytelling. Modeled in Maya, textured in Substance 3D Painter, and rendered in Unreal Engine 5.

ALT Concept design presentation titled "The Oxygen Bar — Callouts" from Aleksa Borovac's New Radius project. A futuristic graphic layout features text explaining the city's interconnected oxygen bars and a partial rendering of an ornate golden planter with greenery against a dark industrial background.

ALT Cyberpunk environment concept artwork by Universal Arts School student Pablo Medina for his project The Covenant. The scene depicts a dark futuristic Japanese setting with dramatic lighting, industrial architecture and a cinematic sci-fi atmosphere, designed to suggest an underground Cyber-Yakuza world.


















