No hay medio de comunicacion que informe...
Todos son opinogolos de las formas....
Hay que putearlos.. No me importa tu opinion, me interesa saber la noticia... La puta que te pario.
Joe, quizás no me veas. Pero voy a decir unas palabras: el promedio de tus jugadores son gente que trabaja y tiene poco tiempo al día. Sabe de fps y shooters. Dicho esto, no conozco a nadie de mi entorno profesional, semi profesional o amateur que se haya quejado del progreso +
In Season 1, players were getting stuck at Level 9 & Level 14.
In Season 2, we've lubricated the progression.
The time it took you to get to Level 9 in Season 1 is now the time it will take you to get to Level 10 in Season 2.
The time it previously took to get to Level 14 will now get you to Level 20.
Time between levels at 20+ is unchanged and will take the exact same amount of hours. Levels 1-8 also remain untouched in terms of hours to achieve levelling.
The median for all roles was roughly level 10 in Season 1, we're trying to get more players into the mid game experience that we know is fun by increasing the median role level for all players. That's the metric that the design team are tracking this season.
I hope this was useful or at least... interesting.
Con mi equipo jugamos en cualquier faccion, azul, rojo o verde y ganamos porque jugamos coordinados y hacemos lo que hace falta porque entendimos como jugar con contra medidas. Pero la gente no sabe el porque o no tiene insentivos de aprender. +
Warrock03 🎙 retweeted
In Season 1, players were getting stuck at Level 9 & Level 14.
In Season 2, we've lubricated the progression.
The time it took you to get to Level 9 in Season 1 is now the time it will take you to get to Level 10 in Season 2.
The time it previously took to get to Level 14 will now get you to Level 20.
Time between levels at 20+ is unchanged and will take the exact same amount of hours. Levels 1-8 also remain untouched in terms of hours to achieve levelling.
The median for all roles was roughly level 10 in Season 1, we're trying to get more players into the mid game experience that we know is fun by increasing the median role level for all players. That's the metric that the design team are tracking this season.
I hope this was useful or at least... interesting.
Nuevo video de @Battlefield repasamos y vemos como fue la evolución lo bueno y lo malo.
#battlefield valió la pena?
youtu.be/FDfgqL2jHbE?si=LGsl…
Warrock03 🎙 retweeted
🔴EN VIVO🔴
¿Sabías que cada vez que prendés stream en @Twitch, nuestra web puede mostrarle a toda la comunidad de Super Liga Argentina Gaming que estás EN VIVO? 😱
🟣Gracias a nuestro partnership con Twitch y a la confianza que depositan en nuestro proyecto, damos un nuevo paso: usar nuestro alcance para ayudar a que más streamers crezcan, ganen visibilidad y lleguen a nuevas audiencias. 🚀
🩵 Vos prendés stream. Nosotros ayudamos a que te descubran.
Porque crecer juntos también es hacer crecer los esports. 🇦🇷
#SuperLigaAG #Twitch #TwitchLatam #Streaming #Esports #Argentina #Gaming
Con mucho trabajo y sacrificio, @SuperLigaAG se va posicionando. Gracias por confiar en nosotros.
🔴En Vivo🔴
▶️Final Elderwood Cup del TPC AMER
✨Selected as Teamfight Tactics Esports Creator Program Oficial
🟣 twitch.tv/superligaag
.
#TeamfightTactics #TFTCrown #SpaceGods #SuperLigaAG #Argentina #Gaming
Warrock03 🎙 retweeted
🔴En Vivo🔴
▶️Final Elderwood Cup del TPC AMER
✨Selected as Teamfight Tactics Esports Creator Program Oficial
🟣 twitch.tv/superligaag
.
#TeamfightTactics #TFTCrown #SpaceGods #SuperLigaAG #Argentina #Gaming
No, en este punto no estoy de acuerdo. En la beta fue el juego limpio, sin bloom, sin sbmm, y la primera impresión de todos fue un codmw2019 (bien hecho por cierto). Y todavía siguen negando la realidad que la base de Battlefield son los servidores privados, dedicados.
A lot of people are under the impression the BF6 beta was a completely different game in every way to how it is now, but in reality it was the same game in nearly every way.
We just had a lot of fun because:
1. it was new and fresh coming off the back of 2042
2. INSANE trailer/marketing hype
3. BF6's issues are too deep rooted to indentify in a beta period
They were extremely deliberate with what they offered in the beta. We got to play on their best map, Seige of Cairo, and the marketing team did what they do for every Battlefield game.... sell sell sell











