Introducing Cinema 4D MCP Server: The bridge between your work and supported AI tools.
Let a compatible AI client organize, create variations, set up render passes, refine UVs & more.
Inspect, adjust, or undo.
Keep the craft. Hand off tedious work.
🔗 maxonvfx.com/4jvZDN1
If you want to know more about the new particle system in #Cinema4D and how some of the presets work, join my workshop at #FMX2024, which will begin in one hour :) #fridaysforparticles
Lots of useful stuff in here: berniebernie.fr/wiki/Houdini…
#houdini #sidefx #tips #tricks #therearenostupidquestions
A collegue asked me if there's a way to convert periodic motion (pendulum) into forward going motion. With a bit of Xpresso one can compute the absolute difference in keyframe value between two frames and add those up over time. #c4d #xpresso #rig #maxon dropbox.com/scl/fi/x3j4a94nd…
Here's basically the same setup for Houdini: linkedin.com/posts/deryaoezt…
Derya Öztürk retweeted
"The sequences had to showcase the Fire TV's capabilities for delivering color, clarity, and contrast"
Super-CG #motiondesign meant to mesmerize TV shoppers from Fluent Studio & PARTNER INC.
Watch: bit.ly/3U9ALvJ
#3Danimation #rendering #design #retail #3DCG #3ddesign
As if C4D and AE had a baby: youtu.be/XAtjoawRN_Y
#unreal #unrealengine #c4d #aftereffects #thefuture
Thanks to @jdeblok here's a camera sequencer for Houdini, installation per json package. My favorite options (RMB on camera track) are export and play mp4 :)
Docu: jdbgraphics.nl/script/proseq…
Download: bitbucket.org/jcdeblok/jdb_h…
#Sidefx #Houdini #MP4 #Camera
#Houdini #QuickTip Houdini's Sculpt SOP is a bit awkward to use - here's a hack utilizing Vellum Brush. By setting the quality of the Vellum Brush really low, you can use it to do some simple sculpting on you geo. #sculpting #SideFX #vellum
Given how many instability issues @MaxonVFX,@redshift3d,@OTOY,@NVIDIAGeForce recently introduced here's my stable production setup.
AMD 5950X / 2xRTX3090 / X570 AorusUltra
Win Pro 10.0.19044
Nvidia Driver 512.15
C4D S24.111
Redshift 3.0.66
Octane 2021.1.4-(R2)
Let's see more :)
Huick Tip: Here's a way of changing the look of a Noise interactively in the viewport by transforming the rest attribute and using that rest attribute inside the Mountain SOP instead of P attribute. Scenefile: dropbox.com/s/juc7mgmmkt9jvq… #Houdini #SideFX #Noise #QuickTip #interactive
Houdini Quick Tip: Here's a way adding some turbulence to your falloff which works well with points. The basic principle is to apply the falloff to a noise deformed state and then reverse to your original geo with the rest node. #Houdini #SideFX Scenefile: dropbox.com/s/pt1acba1txtcj6…








