
| #VoiceActor | #VA | #VoiceTalent | #VoiceOver | Experienced | Documentaries/Games/Independent | Vocal Variety |
California, USA
Joined December 2018
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Sean MapesVA retweeted
Ryo Onishi como sempre sendo um GÊNIO
namoral, esses cortes novos me dão uma ansiedade fudida pra saga moro
Sean MapesVA retweeted
Dragon Ball Z: Budokai Tenkaichi 2 released on PS2 20 years ago today.
With a massive roster, midbattle transformations, and story battles spanning DBZ through GT, it felt like an entire anime series packed onto one disc.
Few PS2 fighters matched that scale.
Sean MapesVA retweeted
I prayed for times like this…. Thank you Weather Channel…
Replying to @weatherchannel
Sean MapesVA retweeted
OCTOBER 11, 2005. SOCOM 3 CHANGED THE GAME. 🎖️
SOCOM: U.S. Navy SEALs 3 arrived on the PlayStation 2 and took the franchise to a whole new level 🟢⬆️
🚨This wasn't just another sequel. SOCOM 3 introduced massive maps, interactive land and water vehicles, customizable weapons, and online battles supporting up to 32 players
For the first time, you could jump into a Humvee, take control of an assault boat, or coordinate with your squad across maps that were five to six times larger than those in SOCOM II.
The game also brought us three new areas of operation: Morocco, Poland, and South Asia, with 12 single-player missions.
But let's be honest... the real memories were made online.
The headset plugged in. Your squad communicating. Clans competing. Friends logging on night after night. Those intense firefights where teamwork could make or break the entire match.
SOCOM 3 helped push console online gaming forward. It gave players bigger battles, more freedom, and new ways to experience tactical multiplayer with friends.
For many of us, it wasn't just about winning matches. It was about the people we played with, the rivalries we built, and the friendships that lasted long after we turned off the PS2.
Nearly 21 years later, we're still talking about SOCOM. That's how you know it was special.
If you could bring one SOCOM game back with modern graphics, dedicated servers, and the original gameplay, would SOCOM 3 be your choice?
👇 DROP YOUR OLD SOCOM USERNAME AND CLAN NAME! Let's see how many SOCOM 3 veterans are still around.
#SOCOM #SOCOM3 #SOCOMRemastered #SOCOM5 #PlayStation2 #PS2 #ZipperInteractive
Sean MapesVA retweeted
SOCOM II IS BACK ONLINE.
Your squad’s been offline long enough. SOCOM II is back—right in your browser. Bring your own disc and get ready to deploy.
Play at SocomLegacy.com
Tag the teammate you’re bringing back.
Need help setting up? We got you!
discord.gg/Rgg62asgYT
Credit Clip @udoin2much YT
#SOCOM #SOCOM2 #SOCOMLegacy #PS2 #Socom2 #RetroGaming
Sean MapesVA retweeted
New angle of the seriously wounded Polish policeman firing at the suspected terrorist in Krakow today.
This man is a hero and all of Poland is praying for him.
Sean MapesVA retweeted
EA has released seven classic remasters on Steam and GOG after an employee stumbled across “nearly 20,000” forgotten archival assets in a storage room.
Producer Jim Vessella led a restoration project that digitized 6,000 items and preserved “an estimated 2,500 hours of historical footage.”
He then spent two years working with community modders to bring classics like Wing Commander and Road Rash back to life.
Sean MapesVA retweeted
Blizzard revealed that World of Warcraft: Forever was running on 3,924 virtual machines, 251,136GB of RAM and 70,480 CPU cores to handle the launch.
And it seems to have worked. Players reported almost no queues, disconnects or lag.
Blizzard Executive Producer Holly Longdale praised the team, saying: “This launch was crazier than the insanity we imagined but thankfully the team built plans and contingencies. They are incredible imo.”





























