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Becastled 1.0 is OUT NOW on PC, PlayStation, Xbox and Switch 🏰
Build a castle by day, defend it by night.
You can get it here:
Steam: store.steampowered.com/app/1…
Switch: nintendo.com/us/store/produc…
PlayStation: store.playstation.com/concep…
Xbox: xbox.com/games/store/becastl…
40+ new traits are coming to Becastled this October, bringing new bonuses, debuffs, and restrictions to every game.
The free Traits and Some Magic DLC also adds Mages, Clerics, a new Mage School, and 3 new achievements.
Learn more: xbox.com/uk-UA/games/store/b…
#Becastled #CityBuilder #StrategyGames
Anton Velmozhnyi retweeted
I modded elden ring to turn off the fog and clouds, to see how much they do for the sense of scale. a lot!
Get ready for some magic in Becastled!
The free Traits and Some Magic DLC arrives this October with 40+ new traits, Mages, Clerics, a new Mage School, and 3 new achievements.
Check out the DLC: store.playstation.com/en-us/…
#Becastled #StrategyGames #IndieGames
Anton Velmozhnyi retweeted
Learning how to build an my own engine? Insanely hard.
Trying to take a decade of game dev experience and make something uniquely my own? Challenging.
Now for the really scary part...today I start recording for the steam page. Wish me luck.
Anton Velmozhnyi retweeted
Working on a little digging game in C++ where every pixel is simulated. Should I release it 👀
Nice
Not next year, next weekend
Opus 5.5 is scary good at game dev.
Not just code. Shaders, systems design, level logic, sounds, tooling, debugging. Across the board.
We are at an inflection point.
In 1-2 years every solo dev will be able to ship the game in their head.
High quality. No studio needed.
Will there be any moat left? Probably only taste and audience.
Anton Velmozhnyi retweeted
You can, but bombs are a limited resource
Buy them at Traders, loot them from your enemies or find them throughout the levels






















