Brian Horgan (@BGraphite9) header
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Lead Animator @SuperSpline Formerly @SquanchGames, @Guerrilla, MainRoadPost. I also make animation tools for #Maya3d - https://nitter.gq/t.co/Enzvbw2qVX

Dublin, Ireland
Joined April 2020
Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)Photo by Brian Horgan (@BGraphite9)
We are hosting another animation meet up this year at @developconf . It was great to see so many attend last year so we've got a bigger room this time to accommodate! Get your tickets here superspline.com/develop #animation #gamedev #brighton
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Brian Horgan retweeted
Calling all studios needing animation support! #gamedev #production #animation
Spread the word! We have available a team of 2-6 games animators which comes with at least one veteran lead animator. We can do hand-key, mocap, rigging, pipeline, Maya tooling, pre-dev, leadership & creative direction, engine implementation, the works! supersplinestudios.com/
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Look out for @mrjchilds at @PGConnects London next week or reach out for a meeting about animation in your games!
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Smart Layer tutorial part 1: youtu.be/jfg9gh5mvs0
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Loved working with Hardlight on this!
Shadow joins Sonic Dream Team today! (Headphones recommended! 🎧)
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Brian Horgan retweeted
Now with sound! Nice one Giovane!
Hey Aron! Saw your animation on my feed and used it for some audio practice. Hope that's okay! Thanks for posting it! Really great stuff 👏
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Brian Horgan retweeted
👀
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Brian Horgan retweeted
I'm please to announce the first official releases of Keyframe Pro 2 and Keyframe MPX: Keyframe Pro 2 - zurbrigg.com/keyframe-pro-2 Keyframe MPX - zurbrigg.com/keyframe-mpx Download it now!
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Brian Horgan retweeted
The word "Freelance" comes from medieval times when there were knights with lances and kings, some knights worked for multiple kings and these were called "free-lances". Our film inspired by this is over 550k on YouTube THANKS TO YOU . Watch NOW!: youtu.be/WAvchbP2kXM?si=BxR8…
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Brian Horgan retweeted
I am super excited to share my exclusive look at #TwoPointMuseum with you all by @TwoPointStudios We take a deep dive look at the new addition coming March next year. Thank you to Two Point for allowing me this #WorldExclusive look.💜 👀 Two Point Museum (Exclusive Access Peeping At) [4k] - youtu.be/BNNaoBwscN0
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Game Dev and Training: Part 4 of Matic Perčič Unreal journey. Time to add in some proper enemy meshes. Getting first pass anims in as early as possible is vital to test playability - then iterate and test, rinse and repeat.
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We literally have the COOLEST emotes 🔥🔥🔥 Thanks so much to @SuperSpline for always being incredible, we love having you on board ❤️❤️ Check em out!!
We're finally able to show off some of the work we did with @glowmade on @playkingofmeat Here's a bunch of player emotes we did for now - as time goes on we'll have a lot more to show! In-game footage courtesy of Gamescom 2024 trailer: vimeo.com/1023775998
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We're finally able to show off some of the work we did with @glowmade on @playkingofmeat Here's a bunch of player emotes we did for now - as time goes on we'll have a lot more to show! In-game footage courtesy of Gamescom 2024 trailer: vimeo.com/1023775998
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Throwback Thursday.... Directing a mocap shoot for an American Football game. December 17th in a cold warehouse. Bless you performance artists, you gave it your all. ❄ 🏈 #mocap #americanfootball #animation #videogames
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Brian Horgan retweeted
So lucky I get to work with this lot 4 days a week!
We celebrated our 8th Birthday last week. Getting everyone together in person allows us to connect on a deeper level 🤗 Happy Birthday to us and to all the Super Spliners who make this company what it is today🎂
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Game Dev and Training: Part 3 of Matic Perčič Unreal journey. Game Dev is all about getting feedback and iteration. He also shows off the start of a soft lock system and some visual improvements by adding dynamics to the tail.
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I'm headin up to the North! Hopefully see some old friendly faces and looking forward to meeting many new ones too :)
We are heading up to Liverpool for Develop North next week!! Look out for @EoinLoughrey on Meet to Match and get those meetings booked! See you next week :D
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More training?! Of course! We continue with the training series, here is week 2 of Matic Perčič's Unreal adventure. State machines and attack combo's....oops spoilers.
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We have some rare availability come up from November onwards! If you're studio is in need of game animation services then please get in touch.
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