Workaround: use a Bluetooth game controller.
The controls are good but not perfect for NMS on iOS.
There’s a lot of extra tapping that might be reducible. But, I just hit my first bug: selling items requires a tap to select, then tap and hold to sell.
Then the item disappears, the other items move up and if your finger is still on the screen it sells the next item with 0 delay.
@hellogames
The controls are good but not perfect for NMS on iOS.
There’s a lot of extra tapping that might be reducible. But, I just hit my first bug: selling items requires a tap to select, then tap and hold to sell.
Then the item disappears, the other items move up and if your finger is still on the screen it sells the next item with 0 delay.
@hellogames
A couple of these sound familiar :D
> Fixed an issue that could prevent the player being able to enter freighters after freighter battles
> Fixed an issue that caused multiple ships to land at Planetary Outpost landing pads
BM5k retweeted
We have lost Sir Patrick Stewart, the actor best known as Captain Jean-Luc Picard in Star Trek: The Next Generation and Professor Charles Xavier in the X-Men films as well as voicing Emeperor Uriel Septim in The Elder Scrolls: Oblivion.
BM5k retweeted
Oh, no. This one really does hurt. Patrick Stewart has passed away. Rest in peace, Captain.
Congrats to @hellogames! it looks like NMS runs well on the iPhone Duo, with 2 notes
When unfolded
- native resolution isn't supported
- gyro (disabled by default) doesn't track as expected























