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All About Games. Past, Present & Future.

planet Earth, Milky Way.
Joined September 2009
Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)Photo by CyG_GameStudio (@CyG_GameStudio)
CyG_GameStudio retweeted
get lots of FREE blends ... example ... cybergenius.info/miners/Blen…
progress on in-browser #html5 Airplane Design to generate airplanes ...
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I use #unity3d only to visualize what happens in silico simulation which is implemented on GPU farm
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CyG_GameStudio retweeted
More progress and tuning on volumetric clouds #screenshotsaturday #gamedev #madewithunity
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An amazing #gamedev article on designing platformer levels. gamedevprofessor.com/sidescr…
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CyG_GameStudio retweeted
C# code to switch between 2 cameras using GetComponent<Camera>().enabled CyG-data.info//code/Unity/
CyG_GameStudio retweeted
on Open old tracks can get new Material (original black turned MudBase (free at substance share @Allegorithmic)
CyG_GameStudio retweeted
added basic RaceTrack Markings (red for now) to in-game editor
CyG_GameStudio retweeted
basic Save / Open now works for track elements … storing #Vector3 in text file for easy reading and manipulation
CyG_GameStudio retweeted
WIP #madewithunity RaceTrack Level 2 has Save and Open to keep / share / sell your in-game creations ...
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CyG_GameStudio retweeted
RaceTrack Level 1 standalone now working, added basic materials, uploading soon
CyG_GameStudio retweeted
RaceTrack Level 1 standalone now working, added basic materials, uploading soon
CyG_GameStudio retweeted
#SundayMorningScreenshot #SMS trees now taller and a car (free from asset store) added - next step : drive the car
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CyG_GameStudio retweeted
very early (pre-alpha) CyG GameStudio #inGame editor for @unity3d
CyG_GameStudio retweeted
#WIP volumetric wood based on tree rings and wood industry knowledge
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CyG_GameStudio retweeted
added fuzzy~, random-ness to 2nd section vertices to create more interesting looking meshes
CyG_GameStudio retweeted
download unitypackage with #PolyPrism Editor Extension to create procedural 3D gameobjects bit.ly/1JQBNq2
CyG_GameStudio retweeted
using #PolyPrism with up to 3 sections (each 12 vertices) a lot of #GameObjects can easily be created procedurally
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CyG_GameStudio retweeted
GameStudio 4 Unity update center section can now be freely #rotated free download at bit.ly/1Prjc03
CyG_GameStudio retweeted
added ProceduralPrimitive #MultiPrism to GS4Unity … free download unitypackage bit.ly/GS4UnityPrimitives
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