Fastmax (@Fastmax_) header
Fastmax (@Fastmax_) profile picture

I'm building apps and games in public using IA and three.js

Norway 🇳🇴
Joined January 2024
Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)Photo by Fastmax (@Fastmax_)
To everyone who’s been following this devlog: thank you. This little pre-trailer is for you. Just a taste of #KidSolid before the real trailer... but I wanted to share something with the people who’ve been here from the start.🙏 #indiedev #gamedev
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Day 107. of #threejs and #claudecode Dive under the oil rig. Guards on deck can't see you down there, even right above you. But you have 12 seconds of air. Run short, and an arrow points to the nearest ladder. #gamedev #games #indiegame #indiedev #solodev
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Fastmax retweeted
Mud was just the beginning! 🌪️ My open-source @threejs physics lab now has SAND! Volumetric dust, realistic sun/sky lighting, and objects that push and stir the terrain as they move. Same foundation, new physics. And we're just getting started!#threejs
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Day 106. of developing #KidSolid Lie flat and you can crawl under a jeep. Only between the wheels. Would you hide under a parked jeep? #gamedev #games #indiegame #indiedev #solodev
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Day 104 with #ThreeJS and #ClaudeCode Hide and seek little spy ... #gamedev #games #indiegame #indiedev #solodev
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Day 103. Creating a #kidSolid with ThreeJS : The supply helicopter now stays parked on the oil rig. Climb in. The rotor spins up for 3 seconds, then you fly it yourself, above every roof. #gamedev #games #indiegame #indiedev #solodev
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So cool! i love the style !
何かをしている時の動きを追加してみた
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2D게임에서 배경을 공간감있게 만들고 싶으신가요? 그럼 이 기법을 이용해보세요.
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Day 102. The tank guards the road. Roll out of the line and it hits empty sand. Would you sneak past the tank or blow it up? #gamedev #games #indiegame #ThreeJS
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Day 101. with @threejs What Vehicule do you prefer ? #gamedev #games #indiegame #indiedev #solodev
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I generated a lot of assets using Opus+Blender, but quality is not always amazing, what are your best practices?
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Day 100. Supply drops now come by helicopter (don't mind the temporary sound effect) You hear the rotor from far away. It hovers, the crate drops from its belly, and everyone knows where. Run and be the first.
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Day 99. Katana action, because it's fun. #indiegame #stealthgame
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Exploring what can be done with ThreeJS ... I guess this could be used for a game too... what do you think ?
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Day 98. creating a stealthgame with Threejs; In deep snow, every step leaves a trench, and guards can follow it all the way to you. Then the snow falls. 20 seconds later, your trail is gone.
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People are doing crazy things with ThreeJS ! Testing out a new game concept for the Three.js. I wanted something with a bit darker that promotes Dialogue and magic. Should I push this Demo further ?
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Tried to build a cinematic editor done with ThreeJS... I can see myself as the new Kojima now :D
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Day 97. developing kidSolid with ThreeJS : Same forest, before and after: warm sun, cool shadows, richer colors. Autumn trees drop their leaves. At night the lamps glow, and under one, you are seen. Day or night: when do you sneak? Early access: DM me for a code. Rendered with @threejs #threejs #indiedev
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Working with ThreeJS is so awesome ! Meet SpyKid, the new hero of #KidSolid. He sprints, he rolls, and he never goes on a mission without his cardboard box. #indiegame #stealthgame
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Day 95. You got caught. But by what? The end screen now lists every time you were spotted: when, by whom, what you were doing, and how to avoid it next time. What gives you away most: running, light or a moving box? #gamedev #stealthgame
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