Fernando Scasserra retweeted
Gamers today click "Install," wait a little while, and then hit the "Play Game" button. Technical skill required: zero.
Gamers in the 1990s needed a PhD in computer science, mastery of hardware and software configuration, willpower, patience, BIOS knowledge, boot disks, base memory management skills, and insane amounts of trial and error - just to run a single game.
Show this to anyone under 35 and they'll think you were a wizard... and maybe you were!
Fernando Scasserra retweeted
This is what France needs. The autists to go ultra instinct and stand up. This photo deserves a Pulitzer. The autism shield says “Not today, villains.” He’s channeling his inner Goku. Iconic photo.
Fernando Scasserra retweeted
In 2004, a German demoscene group released a game called .kkrieger.
It was a full 3D first-person shooter with dynamic lighting, textures, sound effects, music, and monster AI.
The entire executable was 96 kilobytes. Instead of storing images and audio files, they wrote C++ and Assembly that generated the 3D meshes, textures, and sound waves mathematically in RAM when the game booted.
Today, a single website's "Accept Cookies" banner is 10x larger than that entire 3D game.
Fernando Scasserra retweeted
A native English speaker knows about 11,300 words at age 12 and 21,600 by age 60.
Advanced (C1) learners sit at 9,700, still short of a typical native-speaking 12-year-old.
Fernando Scasserra retweeted
This is incredible
We’re releasing a broad range of new mathematical results produced by an internal frontier model.
We’ve been consulting with the independent Advisory Group on Mathematics and Artificial Intelligence at the Institute for Advanced Study, and we have drawn on their advice and public recommendations to inform how we release these results.
github.com/openai/math
We’re releasing a broad range of new mathematical results produced by an internal frontier model.
We’ve been consulting with the independent Advisory Group on Mathematics and Artificial Intelligence at the Institute for Advanced Study, and we have drawn on their advice and public recommendations to inform how we release these results.
github.com/openai/math
Fernando Scasserra retweeted
Ferrari still has this mindset to this day. "It's a Ferrari and you should like it how we built it, slow fast or dead"
At 3:17 a.m., the hospital declared Daniel Carter dead.
His wife, Evelyn, was sitting beside him when the monitor went silent.
The doctors tried everything they could.
Nothing worked.
Eventually, the attending physician gently told Evelyn there was nothing more they could do.
Daniel was taken away.
Evelyn stayed in the hallway, unable to accept that the man she’d married twelve years earlier was gone.
Fernando Scasserra retweeted
The image quality in 1974 is better than 2026 🤯🤷🏻♂️
Readers added context they thought people might want to know
This clip shows AI-upscaled/restored 1974 World Cup footage with added modern audio, not original broadcast quality from the era.
youtube.com/watch?v=bedduf…
whathifi.com/streaming-ente…
Wow "The solution is a vortex, a spinning swirl of fluid, that spirals inward and gets increasingly elongated, like spaghetti. "
Espero que no se lo hayan copiado 😌, pero es igualmente espectacular que se haya resuelto con uso de AI.
We’re sharing a solution to the Navier-Stokes Millennium Prize Problem, one of the deepest problems at the frontier of mathematics.
The proof was produced by a group of agents, using an OpenAI next-generation model significantly more capable than GPT-6 Astra.
The problem concerns whether the description of smooth three-dimensional fluid motion modeled by the Navier-Stokes equations can break down. It has remained unresolved for roughly 90 years.
Someone built a full quantum atom simulator in C++ with GPU ray tracing - and it proves the model you learned in school is completely wrong.
Electrons don't orbit. They exist as standing waves across 100,000 possible positions at once, rendered in real time using the Schrödinger equation. The probability clouds look nothing like the textbook diagram.
14 minutes. Bookmark & watch today. The actual physics is more beautiful than the lie they taught you.
Fernando Scasserra retweeted
Say HELLO to my little friend, Task Manager OG!
I'm please to announce the immediate availability of the MacOS version of TMOG today; Windows support will follow shortly, so follow for the update!
TMOG is a free application; I may do a Pro version at some point, but everything here is and will remain free.
Get the beta: tmog.org/
Fernando Scasserra retweeted
𝟯𝟬 𝗕𝗹𝗼𝗴𝘀 𝘁𝗼 𝗟𝗲𝗮𝗿𝗻 𝟯𝟬 𝗦𝘆𝘀𝘁𝗲𝗺 𝗗𝗲𝘀𝗶𝗴𝗻 𝗖𝗼𝗻𝗰𝗲𝗽𝘁𝘀:
1. APIs: lnkd.in/dsbwPZ6N
2. API Gateways: lnkd.in/gtyXmvf4
3. JWTs: lnkd.in/ghtXYRqU
4. Webhooks: lnkd.in/geHxGX-7
5. REST vs GraphQL: lnkd.in/gM5VHKQS
6. Load Balancing: lnkd.in/gvxfwEUr
7. Proxy vs Reverse Proxy: lnkd.in/gMTtidBq
8. Scalability: lnkd.in/gPGhW-qK
9. Availability: lnkd.in/gQk2p4_6
10. SPOF: lnkd.in/gw_uHZWn
11. CAP Theorem: lnkd.in/g_tFqJJb
12. SQL vs NoSQL: lnkd.in/gHyC9qWc
13. ACID Transactions: lnkd.in/dB3QHiMz
14. Database Indexes: lnkd.in/g_-bQWtA
15. Database Sharding: lnkd.in/g9mc-d5m
16. Consistent Hashing: lnkd.in/gR9wFDpz
17. CDC: lnkd.in/gWhGwh9Z
18. Caching: lnkd.in/gBSeTstS
19. Caching Strategies: lnkd.in/dVk7nZ_Y
20. Cache Eviction Policies: lnkd.in/gQAEXEmq
21. CDN: lnkd.in/gaW4Vkpy
22. Rate Limiting Algorithms: lnkd.in/gYDxg8XY
23. Message Queues: lnkd.in/g-jnNGDC
24. Bloom Filters: lnkd.in/gfGjCrSZ
25. Idempotency: lnkd.in/gDB3AJij
26. Concurrency vs Parallelism: lnkd.in/gGZXhjBD
27. Long Polling vs WebSockets: lnkd.in/d9xKD28K
28. Stateful vs. Stateless Architecture: lnkd.in/gz_ccK-Y
29. Batch vs Stream Processing: lnkd.in/gKtj_qWh
30. Geohashing: lnkd.in/gjSbKdpN
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