Game Designer/ Solo Game Dev 👇I Just Wanted to Fish on Steam 👇 https://xitter.cf/t.co/KSFLltQN0T

Joined June 2026
This is what 100% of Opus 5.5 weekly usage looks like All models and animations made with blender mcp Playable Demo Soon at: store.steampowered.com/app/5…
116
108
13
2,239
144,849
How many fish can you catch in 45 seconds? 🎣 Made this mini game using @startvoyager It is playable on X, just click on it lagoon-angler-vj8mn9.voyager…
6
16
710
time: 22m cost: 0.77$
36
I managed to do this somehow
6
19
746
Testing a new AI → Blender workflow: Claude Opus 5.5 inside @startvoyager built this fish stand from one prompt + 4 rounds of feedback. Whole process in 30 seconds. Not sure it'll make it into my game, but the workflow is wild. It found and connected to Blender and Unity on its own, zero setup on my side. Tools: Voyager, Blender, Claude Opus 5.5 Thanks @anvisha for the access 🙏
17
7
2
149
8,226
Devlog - Weather system
8
2
1
66
2,971
Fork Dev retweeted
I've made a lot of progress over the last two days, spending a good bit of time polishing up and tweaking bits and pieces (while adding new content!) and it's been such a wonderful ride so far. Here's trailer two, hope you enjoy it! 🦖 #pokemon #fangame
3
6
86
Solo AI Dev Steam wishlist progress we reached our 500 wishlist goal before the demo!
10
591
Fork Dev retweeted
Opus 5.5 is almost a month old, and it still blows my mind. Building this huge world from scratch in Unreal Engine. This was impossible last year. This will feel trivial next year.
99
77
27
2,170
225,053
I asked Claude Opus 5.5 to make a bush for my game. Here’s the whole process in 30 seconds. Tools: Unity, Blender, Blender MCP (by @sidahuj) Game link in the reply 👇
41
47
4
900
38,905
Solo dev wishlist update: 345! Taiwan is somehow my biggest fan base 🇹🇼 Thanks everyone. Next goal: 500 before the demo on Nov 6.
2
14
944
USA takes the lead as of today 🇺🇸 I am following lots of youtubers from USA that creates content with fishing so this wasn't surprising
205