
We review and design games for education and offer professional development at for game-based learning and instruction. IG: @GameBardGames
Joined August 2022
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If you’re looking for some fresh research on GBL, check out “Games to Promote Empathy as a Literacy Practice: A New Teacher’s Playful Practice” (English Education, vol. 56, no. 1, 2023, pp.20-43 ) by Grace MyHyun Kim from @utexascoe, @Lindyljohnson, and @bradylnash.
The study examines two unique subsets of GBL: games specifically within English teacher training and the teacher as game designer.
publicationsncte.org/content…
#gamebasedlearning #GBL #educationgames #gamebardgames #NCTE #williamandmary
#miamiuniversity #UniveristyofTexas
As we at Game Bard prepare to head back into the classroom in just a few short weeks, let us not forget those who have been there all summer! Our gratitude to school custodial staff everywhere!
During summer break, school janitors are hard at work cleaning & preparing school facilities for the new school year.
Thank you for your hard work during the summer and all year long!
#ThankYouThursday
GameBardLLC retweeted
Looking for a great game-based learning listen this summer?
The amazing @MrAhmedGaming shares how he’s using #MinecraftEdu to build community, foster inclusion, and engage learners is this episode of the @ShiftingSchools podcast.
msft.it/6017lpfZd
GameBardLLC retweeted
🎉FINAL #BOOKGIVEAWAY REMINDER🎉
Ultra rare proof copy of H.G. Well's THE WAR OF THE WORLDS Deluxe Edition! Only 24 in print!
Follow for 4 chances, #RT for 2, Like/Comment for 1 each!
Winner announced Friday! We ship internationally! #amreading #amwriting #book
GameBardLLC retweeted
Aug 6, 12PM: Micael Sousa will discuss analogue serious games can be planning support tools on city development and urban planning.
eventbrite.com/e/using-analo…
When educators ask us why they should invest in games-based learning, part of our response is that we cannot afford to cede more of the attention economy. GBL is a powerful tool of engagement, and the stakes have never been higher.
#gamesbasedlearning
#freetheanxiousgeneration
72% of high school teachers say that students being distracted by cellphones is a major problem in their classroom, compared with 33% of middle school teachers and 6% of elementary school teachers. pewresearch.org/short-reads/…
We are still unpacking the great content from last weekend’s GBL Conference hosted by @University_XP @davengdesign. A highlight for us was a lecture by @snicholson from #EscapeIF about storytelling in games, specifically in low resource classrooms. Search him up & check him out!
We had a fabulous weekend online @University_XP GBL Virtual Conf. '24 Thanks to @davengdesign for putting it all together. Lots to unpack! One presentation that really impressed us was #LuniUni from @LuckLegends Check them out!
We've been getting a lot of inquiries about our company name. I'm pretty sure "game" is self explanatory. As for "bard..."
A Game Bard Essential Read:
Off the Mark: How Grades, Ratings, and Rankings Undermine Learning (but Don’t Have To) by Ethan L. Hutt @ehutt1 and Jack Schneider @Edu_Historian and published by @Harvard_Press is a must read for any educator!
Check out our IG for more!
An oldie, but a goodie! @davengdesign @University_XP still provides one of the best definitions for #Gamesbasedlearning #GBL we’ve come across.
We at Game Bard get a bit irked when GBL is conflated with gamification. This blog does a solid job defining the two. We recently learned about @FilamentGames and are finding it a great resource. Check them out! #FilamentGames #GBL #education #pedagogy
filamentgames.com/blog/gamif…
We recently picked up #LabNotes from
@GTGamesLLC and we backed Dutch Resistance: Orange Shall Overcome from #LiberationGameDesign. We’ll be evaluating them soon! Catch our EDU reviews every Fri on IG! #GTGames #gamebasedlearning #GBL #boardgames #gamereviews #education #pedagogy
















