Henry de Jongh (@Henry00IS) header
Henry de Jongh (@Henry00IS) profile picture

Programmer @00Laboratories I have Asperger S. focused on programming. I can write in over 30 languages, low level and high level. https://nitter.gq/t.co/QmgqieviAN

Germany
Joined December 2011
Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)Photo by Henry de Jongh (@Henry00IS)
Actively looking for a remote #indiedev #gamedev programming job. Several years of #unity3d experience. Also very knowledgeable about #CSG level design and tools.
1
6
8
When we reworked the Gloomwood lightmap system last year, we commissioned Henry de Jonge to add additional features to his dynamic, Unreal Gold-style lightmap project for the kind of games we make, and allowed those features to remain part of the open source project.
Lighting just got a massive upgrade👀 Huge shoutout to @TheZombieKiller for showing me this open source package!! github.com/Henry00IS/Dynamic…
9
82
2
1,239
46,600
Dynamic Lighting for #unity3d inspired by Tim Sweeney's lighting system in Unreal Gold and Unreal Tournament (1996-1999). Add it to your package manager (it's free and open source): github.com/Henry00IS/Dynamic… #indiedev #gamedev
8
1
60
4,755
I wanted to have my phone on a tripod for a YouTube Video. Time to get 3D Printing! #Fusion360 #3Dprinting #Ender3
1
A childhood dream becomes reality! I now generate my own electricity! Charging my cell phone, charging my tablet, the green power makes moss grow on the screen. And in case of power failure, I even have 230V 1500W available! It actually works- even without sun! #DIY
1
1
Working on #ChiselEditor more to provide the ability to merge selected brushes together using a convex hull. Other use-cases include generating a brush between one or more selected faces or randomized rocks out of a random set of points. #indiedev #gamedev #unity3d
4
15
I was trying #photogrammetry on a YouTube video this morning, thanks to the technique by nitter.gq/PeterTheOne/status/112… @PeterTheOne using ffmpeg to extract key frames. This is the video I used youtube.com/watch?v=Eo6NBezv… by Mansoor Geloo. Ended up using 41 images of 4K footage. #indiedev
Replying to @PeterTheOne
I took the keyframes out of the video `ffmpeg -skip_frame nokey -i video.mp4 -vsync 0 -f image2 img-%02d.jpg` ending up with 35 images.
1
6
I just accomplished my first successful photogrammetry scan! #indiedev #gamedev #meshroom
5
Experimenting with the new #ChiselEditor project at runtime. The CSG algorithm is so fast that you can attach brushes to rigid bodies. Creating VR level design tools using CSG brushes appears to be feasible now, and is next on my todo list. #indiedev #gamedev #unity3d
1
7
38
Thanks @ashens from Germany! To everyone else, this is a great movie worth watching (especially the credits).
youtu.be/qHkQ7AbsnLo I have sweaty hands as I experience a lot anxiety. My mouse gets messy over time, side buttons get stuck and I have to take a knife and cut out all of the goo. Nice. Using an antiperspirant on my hands has done wonders for me. Thanks @RealDoctorMike
Volumetric Smoke and Fire Simulation in #Blender3d!
I had some fun attempting to recreate my head with @keen_tools #FaceBuilder addon for #Blender3d. Pretty cool, fast and easy! I wish this was compatible with #Makehuman, that would provide an instant rigged skeleton for animation as well as a body.
1
Thanks to @NeatoRobotics amazing cleaning map I was able to recreate my apartment in Blender to scale. After some texturing work anyone can come visit me in #VR. Thanks Neato! 😁 #Blender3d #3dmodeling #indiedev
1
1
2
An update on recreating my apartment in Blender, thanks to the Neato cleaning map. I took photos of my floors and walls and then turned them into seamless textures. Also modeled a lot of features like the door frames and ceiling slants. Accurate to ~2cm. #Blender3d #3dmodeling
1
1
Hey @NeatoRobotics I absolutely love my new Neato D7 "Lara"! Her cleaning performance is above and beyond my expectations- under my sofa, my bed and with her brush in all corners and edges. Even dust under my doors! Walking barefoot there isn't a crumb left. Thank you so much! 😁
1
I am working on a port of my Source Map Importer for the new #ChiselEditor CSG Editor for Unity. Now with displacements, lighting and more accurate UVs. github.com/Henry00IS/Chisel.… #gamedev #indiedev #leveldesign #unity3d
1
9
23
I just released my first real game made together with a dear friend of mine on the google play store! Please have a go! I am so excited!😁 play.google.com/store/apps/d… #indiedev #gamedev #GameMakerStudio2
2
3