
Building Tools for Storytellers. Tech Art Director @ Escape Velocity Ent || Prev. Epic Games Product Director on #UEFN and #UnrealEngine
Joined February 2019
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This year I turned 40 & hit 20 years in the creative industry, working on amazing movies & games. But I was burned out. In Feb, I left my job to focus on my mental health, walking 800km on the Camino de Santiago. Now, I want to share my journey.
What’s compelling to you?
54%My experiences w/burnout
12%Mental health tips
4%Hiking with intention
29%Balancing tech & wellness
68 votes • Final results📢Attn Riggers! I'm helping an awesome studio find a Tech Animator with strong rigging skills in Control Rig and Maya for some really exciting virtual production projects.
Is that you?? Let me know!
#controlrig #rigging #jobseekers #gamejobs #UnrealEngine
#gamedev got you burned out?
#mentalhealth non-existent?
#hiking but the 🛜 in #nature is 💀?
I’m sharing my journey with fellow #Creatives in #tech. Let’s help each other ❤️🩹
This year I turned 40 & hit 20 years in the creative industry, working on amazing movies & games. But I was burned out. In Feb, I left my job to focus on my mental health, walking 800km on the Camino de Santiago. Now, I want to share my journey.
What’s compelling to you?
54%My experiences w/burnout
12%Mental health tips
4%Hiking with intention
29%Balancing tech & wellness
68 votes • Final resultsNow with fiction and a few favorite game-related art pieces
Trying to cull my books but I realized each one tells a part of my life story.
What would you keep or cut? What story does your bookshelf tell?
#booklovers #growth #LearnAndGrow #BooksWorthReading #homesteading #leadership #productdesign
Trying to cull my books but I realized each one tells a part of my life story.
What would you keep or cut? What story does your bookshelf tell?
#booklovers #growth #LearnAndGrow #BooksWorthReading #homesteading #leadership #productdesign
Jeremiah Grant retweeted
Hey creators! Check out what’s new in v28.10:
🔹 NPC Spawner Device
🔹 Updated Guard Spawner, Dance Mannequin, and Character Devices
🔹 Island Settings and Creative Content Browser Refresh
🔹 New Island Setting: Island Matchmaking Privacy
And more! Get all the updates: fn.gg/v28-10-fne
👾 Introducing the early access NPC Spawner in 28.10 - I can't wait to see what you all create!
create.fortnite.com/news/for…
#UEFN #Verse #FNC #gamedev
I'm extremely proud of the hard work of Colin and the Anim team. All the devs bring their passion everyday to build the best game we can.
There is no room for personal attacks or hatred.
Feedback and suggestions are always welcome and encouraged.
🎥🕹️I'm stoked to see the new Camera and Control Devices released! It's a critical piece to enable Creators to build their games, their way.
#create #gamedev #fnc #uefn #storytelling
See your islands from a new perspective 🎥
The Third-person Controls device and the Fixed-point and Fixed-angle Cameras are now in Early Access!
Learn more: fn.gg/Camera-Devices
Headed to #UnrealFest2023 for some incredible chats with my favorite people - our developer and creator community!
Join me on Tuesday while we explore the UEFN Roadmap together.
#UEFN #UnrealEngine #Storytelling #FortniteCreative #Fortnite #roadmap
Join this rare opportunity to follow along with the next Unreal Fellowship: Animation cohort for a three-week masterclass!
#UnrealEngine #UE5 #UE5Study #animation #masterclass #Fellowship
unrealengine.com/en-US/blog/…
Come on @unity, do better. Some pretty tone deaf responses by the team.
Replying to @CactusVRStudios
We leverage our own proprietary data model, so you can appreciate that we won’t go into a lot of detail, but we believe it gives an accurate determination of the number of times the runtime is distributed for a given project.
Feeling proud! I have to shamelessly plug my brother-in-law’s first children’s book
#booklovers #childrenillustration #family #ShamelessSunday
a.co/d/gHAHO4l
Jeremiah Grant retweeted
PRIDASKのフォートナイトマップ、
⚡#MUSICMEGAVERSE⚡
最大の見せ場となる
バーチャルライブシーンですが
これらは照明信号規格のDMXを使用…
ではなく🙅
この膨大な量の照明やエフェクトの制御を
サカキダ職人(@tmykskkd )の"全手動"による
鬼キーフレーム術で成り立っています。
現状では #UEFN ではDMXが対応していない為、
このように大変な思いをする羽目になりますが、
本気だせば【入れるタイプのバーチャルライブ】もやれなくもない!
彼の頑張りと不屈の精神に拍手を👏👏👏
今すぐ私たちの世界を体感してください!
【Island Code】
⛩️ 3632-2839-9780 ⛩️
#FortniteCreative #Fortnite
#フォートナイトクリエイティブ
#フォートナイト
Curious to know what we’re working on for #UEFN and #FortniteCreative?
The first iteration of the public roadmap for Fortnite creators is live 🎉
It includes upcoming features for #UEFN, the Fortnite Creative toolset, Discover, and more.
Check it out: fn.gg/Roadmap
Jeremiah Grant retweeted
Check out the #SkeletalEditor Usage Guide for how to get up and going with the new Skeletal Editor Plugin in #UE5. #rigging #gamedev
dev.epicgames.com/community/…
Tools shouldn't get in the way of the artist
The types of workflows @polygonflow is designing will completely change the way we build content and interact with complex systems
#UnrealEngine5 #digitalart #innovation #BobRossInUnreal
UEFN Devs: What's the best tutorial you've seen on using ControlRig in UEFN?
#ControlRig continues to be one of #UEFN's top hidden features!
#Fortnite #FortniteCreative #UE5 #UnrealEngine
Custom AIs that can detect ground location so they are always walking on the ground.
Huge thanks to @Thip_dzn for telling me how
Daily streak 29
#Verse #UEFN #FortniteChapter4Season3 #Fortnite #FortniteWILDS #FortniteCreative
Give me the knowledge!!!
新刊『Unreal Engine 5で極めるゲーム開発』の見本誌が届きました📗8月中旬発売です🆕
参考までに、前著との外観比較を置いておきます。
・総ページ数:592→832ページ
・判型:B5変形→B5正寸(天地が約21mmアップ)
・厚さ(束):25→40㎜ ※用紙が変わっています
・構成・レイアウト・デザインも大きく変わり、情報量も大幅アップ(当社比1.5倍以上!)
その他、内容などの違いは書籍紹介の「リニューアルポイント!」をご参照ください。
amazon.co.jp/dp/4862465536



















