even the sound is code. piano, pads, a glass chime when you switch scents, a low swell when the lights go off. all generated, no audio files
added features one by one -> drifting petals -> dark mode where the liquid glows -> 3 scents that pour new colours into the bottle -> a frosted glass gift card that tilts with your cursor and flips over
asked Claude to build the bottle in three.js. thick real glass, liquid inside, a stone cap, a printed label. the trick: the “Solenne” wordmark sits behind the bottle as part of the 3D scene, so the glass actually bends the letters
started with the vibe, not the screens. a fictional perfume house, warm stone colours, a big serif wordmark, glass as the hero. no Figma, just a written brief
Stripe just made B2B payments feel like sending a text. here’s what “stripe pay” actually does 🧵
1/ every business gets a Stripe handle, like @company. you search it, pick the business, send money. no IBANs, no routing numbers.
2/ sending is free and it’s instant. it lives in the Dashboard and the Stripe CLI.
3/ you need a funded Stripe financial account to send, and the other side needs one linked to their profile. so it only works between businesses already on Stripe, for now.
4/ the CLI part is the sleeper hit. you can dry run a transfer before it happens, which makes it safe for scripts and AI agents to pay vendors.
5/ Patrick Collison said it himself: A2A payments will matter more than P2P. this is Stripe’s first big step there.
I build payment systems, and this changes how I’d design vendor payouts. happy to answer questions below :)
Kavya retweeted
I haven't opened Figma in 6 months
everything in this video was built straight in code this week. no mockups, no handoff, no "final_v3_REAL" file
I'm a solo designer and developer, 50+ MVPs shipped. here's what changed when I stopped drawing screens and started building them:
→ feedback got honest. people react to something they can tap, not a picture of it
→ loading, empty and error states actually get designed, because in code you can't skip them
→ motion and sound stopped being "nice to have"
→ mobile isn't a second artboard, it's just a smaller window
what didn't change: taste. left alone, AI builds the most average app you've ever seen. hierarchy, spacing, what to cut, how it should feel. that's still the job
Figma isn't dead. but for a solo builder, a mockup is just a slower version of the product





