Musk Rose Shaders (@MuskRoseShaders) header
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Shaderpack for #Minecraft supporting Java (OptiFine) and Bedrock (resource pack and RenderDragon) by Rin

Began in December 2021 🎂
Joined December 2022
Musk Rose Shaders retweeted
okay, been seeing a lot of thoughts about this, so to get everyone up to speed. The new mod is named Aperture, and is currently in private beta. It does not support old packs, and there's... honestly not much to show, as I just started on the Vulkan rewrite last month.
Iris will be discontinued. I have been working on a brand new shader mod for the past two years.
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Musk Rose Shaders retweeted
I want to clarify something most people don't seem to know; Bedrock's new "deferred lighting" is not the same as shader packs. It is running a shader pack, but only *one*; the files you install are merely settings for that one shader pack.
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Replying to @kaylasara
@kaylasara Could you please allow me to code shaders officially, not in .json files???
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Musk Rose Shaders retweeted
Excited to share this early and start developing these features with creators. Render Dragon Features for Creators – now in technical preview. A set of cross-platform graphics customization features for Minecraft Creators. aka.ms/deferredPreview
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Replying to @jhonnyvbarajas
I will work on a fix for incompatibility with the latest version. Please wait for the shader will get updated!
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待たせたな! 久々動画アップです!今回はRinさんが制作した景色がすごく綺麗にできてかつ水面や金属ブロック等に光の反射を再現したMusk Rose Shadersの紹介です 動画はアクション系ゲームのOPみたいなイメージで作ってみました! フル版あるのでYT見てね! youtu.be/ARbsluCPi7w #マイクラ統合版
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