PacoScarso (Pokemon Odyssey) (@Paco_Scarso) header
PacoScarso (Pokemon Odyssey) (@Paco_Scarso) profile picture

26/09 | ITA 🇮🇹 | Yggdrasil Project Lead Dev (Pokémon Odyssey) | Pixel Artist | Etrian Odyssey enjoyer

Italy
Joined March 2018
Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)Photo by PacoScarso (Pokemon Odyssey) (@Paco_Scarso)
COMMISSIONS ARE OPEN! Hello! I'm Paco, Lead Developer of Pokémon Odyssey 1 & 2! I'm now accepting commissions for romhacks and fangames. I can help with: - Maps - Overworld sprites - Portraits - Midis
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Pokémon Odyssey II, sequel to Pokémon Odyssey. - JRPG-like adventure with huge focus on plot, characters and exploration - 2vs2 battles only - 8 classes that shape your adventure, each of them coming with 2 starters, perk and starting items - 300+ regional forms - Custom OST
PUTTING OUT THE CALL! 🗣️ In a world of AI slop filling the world of Pokémon, what are some really good ROMHacks and Fangames that are NOT vibe coded and that DON’T use AI generated visuals. Let’s get some old fashioned human art!
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PacoScarso (Pokemon Odyssey) retweeted
Over 300 original regional variants and fakemon, 40+ hour character driven story, and a massive region split between a north and south half. Project Vanguard 5.0, containing the content in the screenshots you see below, arrives sometime next year.
PUTTING OUT THE CALL! 🗣️ In a world of AI slop filling the world of Pokémon, what are some really good ROMHacks and Fangames that are NOT vibe coded and that DON’T use AI generated visuals. Let’s get some old fashioned human art!
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Bonfire with friends (Chapter 5 of Pokémon Odyssey II is almost done btw) #pokemon #世界樹の迷宮 #etrianodyssey #pokemonodyssey
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Secava tagged me to let me know music has been fixed in the latest patch Unfortunately they succeeded in destroying EVERY item sprite in the game… while translating dialogue. First music, now item sprites. What’s next?
Soooo I tried to understand what happened with the music. It seems the guy in question reduced the amount of ram dedicated to the music section while... translating. I... don't know what to say
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“Inject me with 2 Terabytes of Tablos memes” HMMMM ESENCIA
Esto fue enteramente la idea de @Paco_Scarso
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Oh, right. One of your favorite tracks from Pokémon Odyssey 1 is making a comeback, and it's better than ever 🗿 #pokemon #世界樹の迷宮 #etrianodyssey #pokemonodyssey
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Huge congrats to @PokemonMonomyth . I've just reached Route 2, but the game is already enjoyable. I can see you've put a lot of love and attention into every aspect of the game so far, especially into music (I love custom music) and characters Good job so far!
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Soooo I tried to understand what happened with the music. It seems the guy in question reduced the amount of ram dedicated to the music section while... translating. I... don't know what to say
Replying to @Paco_Scarso
I can confirm that the OST of this game has been destroyed. Here is a clear example of what the Pokémon Center music sounds like in PO1 vs Secava's version that has been translated using AI.
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PacoScarso (Pokemon Odyssey) retweeted
Pokémon Monomyth is available to download now! See you all in the Region of Athanto. Take nothing for granted! Link below:
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I'll get straight to the point. This is an AI-generated Spanish translation with absolutely no quality control, made by someone who hasn't even played the game Just the other day, they asked for permission to translate the game, which was denied (1/2)
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Despite that, they went ahead and did it anyway, rushing through the translation of the entire game in the process and somehow managing to break the entire soundtrack They also deleted our comments on YT Please be wary of these translations. Thank you. (2/2)
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PacoScarso (Pokemon Odyssey) retweeted
Something good is brewing 🍲🌙 #Pokengine #FallFestival2026
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It's worse than I was expecting But don't worry guys, releasing a game with 4 regions in a couple of weeks is completely normal
The game is so vibecoded that whoever made it didn't even care about movement permissions and byte behaviors before making a trailer and actually made the player walk ON trees Aight
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PacoScarso (Pokemon Odyssey) retweeted
Pokémon Monomyth will release on October 30th, 2026 at 12pm EST. Below is a link to the YouTube Premier of the Launch Trailer, which will go live 2 hours before the release. There will be another post when the game is live, so don't worry about missing anything. Thank you!
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The game is so vibecoded that whoever made it didn't even care about movement permissions and byte behaviors before making a trailer and actually made the player walk ON trees Aight
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Halloween-related reveal for Pokémon Odyssey II? Why not? Lycanroc × Cerberus from Etrian Odyssey V #pokemon #世界樹の迷宮 #etrianodyssey #pokemonodyssey
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PacoScarso (Pokemon Odyssey) retweeted
I think I'm getting the hang of it! 🎨 Gen 5 battles, just like 5 months ago, but with custom backgrounds too.
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Funny how all these Pokémon fangame slop projects have been popping up lately, all from blue checkmarks with the “I put X in Y” formula Clearly zero actual work on their part, since Claude did all the heavy lifting I’m starting to notice a pattern here 🤔🤔🤔
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PacoScarso (Pokemon Odyssey) retweeted
Crossposting here for awareness; here's a breakdown of @KingCradi's brand new CUBE romhack base
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I guess we're finally here. The rest of Pokémon Odyssey II's Act 1 might drop by the end of the year👀 #pokemon #世界樹の迷宮 #etrianodyssey #pokemonodyssey
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