Pixels Mil (@PixelsMil) header
Pixels Mil (@PixelsMil) profile picture

Pixel lover and Lead artist at @Halfbrick. (Dan the Man, Jetpack Joyride 2...) Bienvenido! (EN/ES)

Mêlée Island
Joined November 2011
Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)Photo by Pixels Mil (@PixelsMil)
Pixels Mil retweeted
Just deleted a couple terabytes of ai slop 😌
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Pixels Mil retweeted
Idea: I would be happy to tag games as NO AI if people think it’s unfair the other way round. Then people could search for that instead? 🤔 Would be quite nice to be in the niche group with limited competition and stick with a crowd that appreciates just that.
49.9% of all new games released on Steam in October disclosed using AI-generated content It was only 1.7% of games in January 2024
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Pixels Mil retweeted
The number of game pages being created per day has doubled in the past 2 months
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Like every Halloween, don't forget to pay a visit to Dracula's castle in all its pixelated glory. Many artists have recreated every screen from the original Castlevania for the NES in this collab fan project. Hosted by @RetroRedrawn retroredrawn.com/castlevania…
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HOT Indie Retro News: Awesome SlamSibs Infinite - A Super Smash Bros like game arrives on the C64 via Søren Trautner Madsen and team! indieretronews.com/2026/10/a… #retrogaming #games #games @TheRetroAsylum @ClassicReplay @AmigaBill_ @PixelCNinja
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Yup, we do this in Mina too. 🪓💥
ドット絵の高速回転。 回転する動きに加えて、軌道に合わせた図形を足すとさらにスピード感が増します。 例えば円の図形を1フレーム差し込むと勢いが出ます。ちょっとしたことですが効果あります♪ #ドット絵 #pixelart
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Here's the full launch trailer for Beep's Escape, featuring the waterfall animation, jumping fireballs and explosions, and a genuine loading screen, all fully ZX Spectrum compliant. Enjoy!
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Pixels Mil retweeted
The demo for Type Me Home, my new typing game/platformer hybrid, Is out now for Steam Next Fest! Type in commands to help a little lizard home!
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Cuando pongas enemigos en tu juego, no los espolvorees por encima de tu nivel como si fueran orégano.
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Pixels Mil retweeted
Hey, I'm looking for new opportunities! 👀 Art Direction, Pixelart, Animation, Backgrounds, VFX, Game Design… or any other GameDev black magic I can help you with ! 🖼️ MrHk.github.io/ RTs and signal boosts are much appreciated! ❤️
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Pixels Mil retweeted
#Serflands ( #Settlers ) for #C64Ultimate runs like a pig on a stock C64 but hey, it runs nevertheless via REU via Vice so... Will demo it on my C64U on the 20th. Music and Title still to undergo polishing... Skip to end for slow game-play footage (emulating Stock C64).
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Here's another short about how we animate fish in Sea Sniffers! And how do we achieve this waviness? We use #construct3's mesh deformation system! This could also be done through a shader, but the mesh deformation allows for a more granular and hands on approach!
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Pixels Mil retweeted
Hoy he aprovechando que mi dibujo del "Cadáver florecido" en #diorame estaba en vector para dos cosas: darle vida + interactuar mediante gestos. Así me gusta la #IA: yo hago el dibujo, ideo la movida, y que ella sude la gota gorda. Puedes probarlo en dumaker.com/cadaver-florecid…
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Pixels Mil retweeted
Follow me for free game assets (my complete marketing budget went into this tweet)
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Pixels Mil retweeted
Out today: My 2nd ever solo dev project, ‘Normal Golf Game’. Shoot from anywhere. Hit anything. But remember, you’re not leaving until Luke Muscat is satisfied. Good luck, you are going to need it ⛳
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Rough animatic vs final result ✨ The Sea Sniffers reveal trailer has a short animated opening which I brought to life in After Effects. It started as a very simple sketch just to get the idea down!
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Pixels Mil retweeted
This is the latest project I’ve been pouring all my heart into, would mean the world to have it discovered by more people
I'm working on a game where you play as the Virtual Referee! #gamedev #indiegame
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