Map Labs retweeted
You can UV your geo almost instantly with Hammer's Fast Texture tool. This alone would make most geometry tools a so much better.
Again, this isn't revolutionary new tech. It's just implemented in a way that's quick and easy to do, something all level editors should be doing.
Map Labs retweeted
Still reeling over how absurdly easy and fast Hammer is. Did this entirely in Hammer, using stock materials and Hammer geo only.
I gave myself a 2 hour time limit.
Map Labs retweeted
The Elision Effect ✨ out now!
get it along with 9 other indie games
in the newest Indiepocalypse Zine!
👉 tea0.eu/tee
Map Labs retweeted
THE BOSS LVL has ARRIVED!
We know, we know... Another sequel? Well, yes and no. This is as much of a sequel to LVL2 as Tokyo Drift was a sequel to 2 Fast 2 Furious. So what's the non-sequitur twist here? Boss Fights!
Map Labs retweeted
Half-Life 2: Inhuman is a mod that seeks to completely overhaul the base game's combat loop. Smarter and deadlier enemies combined with rebalanced weapons and suit mechanics create an intense survival action experience.
moddb.com/mods/inhuman
#halflife2 #gamedev
Map Labs retweeted
We’re hosting a CS:GO jam over at @PlayMapLabs and we’ll be running a game night shortly after it’s conclusion to play submissions! Check it out
Map Labs retweeted
Hey, project lead of Hadron here. In due time we plan to reveal more for 2023 but right now I come with different news, I suffer from an immunological disease, next month my disability checks will be getting cut off and I've come to request your help at: ko-fi.com/fakerac#
Map Labs retweeted
Half-Life Alyx: LEVITATION will be releasing this Friday -- November 25, 2022. 💥🎆
The mod is 3-4 hours long, and FREE for all owners of Half-Life: Alyx. You can join us in celebrating the release in our Discord channel discord.gg/WpaMr2s
Map Labs retweeted
I programmed a lil guy for @PlayMapLabs
@Gmadador_ deserves a lot of credit for the initial set up and animation work.
gfycat.com/clearcutblushingb…
Eye Candy is back! And this sequel brings more than just a pretty face. It features the debut of two new features to our template: Houndeyes and PBR workflow support.
Thanks to @TheComradeVideo for the logo art. Check his stuff out!
Map Labs retweeted
Here’s the OG art in both painted and inked versions. I guess the { y } thingy just didn’t read as well. All the same.
Eye Candy is back! And this sequel brings more than just a pretty face. It features the debut of two new features to our template: Houndeyes and PBR workflow support.
Thanks to @TheComradeVideo for the logo art. Check his stuff out!
Map Labs retweeted
Final AI upgrade for Inhuman. By default, HL2s npcs grab the first available LOS or cover node that works for them. In Inhuman, they continue the search around them, checking for more ideal cover locations which they get with a simple scoring system. 1/3
Map Labs retweeted
It has been a while, but we can share with you some news and media:
moddb.com/mods/obsidian-conf…
Map Labs retweeted
Title_Pending will be Releasing on Steam September 27th, 2022!
Go Wishlist it here: store.steampowered.com/app/1…




























