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One of these days Iβm going to write up a thread on here about Thrall, cuz thinking about how mishandled and how much theyβve failed to deliver on his character deeply upsets me and is sorta the root of alot thatβs gone wrong with the way the Horde has persisted as a fantasy.
Why tf are we only learning who the AVENGERS are now for the AVENGERS film barely a month out from release.
This is shit we needed to know when they announced the fuckin' movie.
Sam Wilson's Avengers team for βAVENGERS: DOOMSDAYβ has been revealed:
β’ Captain America
β’ Thor
β’ Falcon
β’ Ant-Man
β’ Shang-Chi
(Source: empireonline.com/movies/newsβ¦)
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There's something EXTRORDINARILY uncanny about hearing Azj'kahet music in the new Wetlands Excavation dungeon XD
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Cool to see them use the Cata version of the Greymane wall(along w/ the Cata versions of the surrounding foliage) instead of the dingey copy-paste Thoradins wall, makes me wonder if they're going for a more cata-looking version of the Gilneas zone as well when we go there. π€
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Who tf wants to do repeat runs of WC? Lol.
Day 33 of asking the devs to fix dungeon XP.
Imagine not even finishing your dungeon quests because finding a second group isnβt worth the effort. ππ
Weβre already seeing dungeons like Wailing Caverns struggle with repeat runs. Some players arenβt even finishing their quests because they canβt justify going back.
And can you blame them?
Once youβve completed most of your quests or gotten your gear, whatβs the incentive to run a long dungeon like WC again?
This is exactly what weβve been warning about.
When dungeon XP isnβt rewarding enough, fewer players return, groups become harder to form, and even players who WANT to finish their quests struggle.
I appreciate the recent XP buffs, but dungeons need to be worth repeating, not just running once.
Bring back meaningful dungeon XP. Keep group content alive. π€π€
@ClaytonStone @AggrendWoW @QuestTheLine
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Pyrogar π retweeted
WoW became popular because it was more accessible than Everquest.
Yes, you always could no-life it, but the vast majority of players were never the Southpark WoW guy.
The vast majority were always casuals, and that's what the game has moved away from which forever brings back.
Pyrogar π retweeted
We want adventure, we want community, we want polished content.
We want to make friends and socialise in an MMO.
WoW's success came from being casual, and I am glad that the casuals are getting their game back instead of catering to the 1% of people that care about world first.
Pyrogar π retweeted
It feels good to actually be hype posting about WoW again.
I get accused of being a hater or whatever, but I think the last week proves most of us aren't haters.
We're fans that want what's best for the game and endless M+, buggy slop is not what the larger community wants.
Pyrogar π retweeted
Lok'osh Zorgrul
World of Warcraft Orc Commission for @NeronnEvilnight
Pyrogar π retweeted
The reason Forever appeals to me but Classic didn't so much is because Forever doesn't have a rapidly approaching expiration date.
Classic always felt pointless to me because we know the entire story, progression and when it'll end - but Forever gives such a fresh take.
Pyrogar π retweeted
Another thing I interpret as a green flag for Forever on the subject of factions?
Zephrasβ finale.
That was the perfect level of begrudging cooperation, left with no better options. The tension in those quests is so good, thereβs no vapid moralizing.
Pyrogar π retweeted
Oh yeah and one more think @BaalTheWarlock @that_kind_oforc The talk about the Dark Trolls *living underground in Hyjal* *AGGRESSIVELY STARES AT THE HARRANIR VISIONS* YOU MEAN LIKE-THEM!!! Fucking easy ass rake to side step. But now I also think Drogbar are also Trolls.
Pyrogar π retweeted
Oh wow yeah JFC retail has WAY too many player races
We need to squash allied races into customisation POST HASTE


















