The Mirage Company (@RPGWellspring) header
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We're the creators of Wellspring, a mangawave tabletop RPG about traveling through a dangerous world with your friends. alpha v0.1.6 is out now!

gwaja on the mic
Joined May 2021
Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)
Wellspring RPG v0.1.6 is out now! Collect it here: themiragecompany.itch.io/wel… #ttrpg
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The Mirage Company retweeted
arts and crafts
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The Mirage Company retweeted
who up pondering they action economy
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yea
Replying to @eatgwaja
in wellspring you might be able to be powerbombed by a wolf wielding another wolf as a grenade. that could happen to you
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man that would suck, don't let that happen to you
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The Mirage Company retweeted
battle design day don't worry about it
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we are Dead Serious, by the way
pleased to announce that a certain wellspring battle craft encourages you to freestyle during combat tell your table to bring some fuckin fire beats or they have let you down immensely
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The Mirage Company retweeted
Replying to @withsailsahead
i'm grilling in my jorts rn
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The Mirage Company retweeted
Do y'all still fw the scoobramble
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character desigm
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for those that know our deep lore, this was a chapter in our dark ages which ultimately led to us careening into the deep end to make our own game there's a lot of shit that happened in life that led to this. we'll probably write a blog (or you'll hear it in an interview)
sometimes I remember that my first experience in layout design was not in fact ttrpgs but an honest to god print newspaper and it explains a lot about why I'm Like This
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The Mirage Company retweeted
trying to think of what the first mirageco blog post will be it might be a 1-2 page story in the setting or just rambles idk
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The Mirage Company retweeted
sometimes I remember that my first experience in layout design was not in fact ttrpgs but an honest to god print newspaper and it explains a lot about why I'm Like This
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The Mirage Company retweeted
CAIN (from @orbitaldropkick) reminds me of d. gray-man, a super formative manga for me back in the day and for that... i will be playing it, i will be buying it
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The Mirage Company retweeted
i firmly believe if you can do something that tactically matters in a game, it should have a mechanical framework somewhere to support it. modern tabletop roleplaying games are figuring stuff out, but i think that's where my personal tension lies
reading through #Daggerheart with my game designer brain and i think this ability is kind of emblematic of a big design deficiency that's a tension at the core of many modern role playing games. this is a core class ability (warrior) that effectively is not a rule - why?
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Replying to @sailorsctaustin
@RPGWellspring is getting a full facelift soon™! we're wrapping up our final playtests while the update is in layout, but everyone will perceive it soon 👁️ we have a discord server where we talk about stuff & recruit for playtests: discord.gg/uHpgp2KgDJ
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playtest night! wait, y'all brawled with the wanderer and lived to tell the tale? impressive
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just got sentenced to 20 years in ████ for failing the Drip Check™ at the local Index Style Agency it was a good run fellas 🌚
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here at wellspring rpg we aspire to have ✨ethical, free-range tactics✨ sorry i have been informed that we actually do not. it's super messed up what happens in battle here. update soon btw. you can fight a building.
deep tactical baggery is a term i would expect myself to say, but i'm surprised i didn't say it earlier
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The Mirage Company retweeted
gloom hazards are basically zato guiltygear please look forward to them
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