The Mirage Company (@RPGWellspring) header
The Mirage Company (@RPGWellspring) profile picture

We're the creators of Wellspring, a mangawave tabletop RPG about traveling through a dangerous world with your friends. alpha v0.1.6 is out now!

gwaja on the mic
Joined May 2021
Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)Photo by The Mirage Company (@RPGWellspring)
The Mirage Company retweeted
arts and crafts
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The Mirage Company retweeted
who up pondering they action economy
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battle design day don't worry about it
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The Mirage Company retweeted
Replying to @withsailsahead
i'm grilling in my jorts rn
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The Mirage Company retweeted
Do y'all still fw the scoobramble
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character desigm
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The Mirage Company retweeted
for those that know our deep lore, this was a chapter in our dark ages which ultimately led to us careening into the deep end to make our own game there's a lot of shit that happened in life that led to this. we'll probably write a blog (or you'll hear it in an interview)
sometimes I remember that my first experience in layout design was not in fact ttrpgs but an honest to god print newspaper and it explains a lot about why I'm Like This
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The Mirage Company retweeted
trying to think of what the first mirageco blog post will be it might be a 1-2 page story in the setting or just rambles idk
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The Mirage Company retweeted
sometimes I remember that my first experience in layout design was not in fact ttrpgs but an honest to god print newspaper and it explains a lot about why I'm Like This
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The Mirage Company retweeted
CAIN (from @orbitaldropkick) reminds me of d. gray-man, a super formative manga for me back in the day and for that... i will be playing it, i will be buying it
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The Mirage Company retweeted
i firmly believe if you can do something that tactically matters in a game, it should have a mechanical framework somewhere to support it. modern tabletop roleplaying games are figuring stuff out, but i think that's where my personal tension lies
reading through #Daggerheart with my game designer brain and i think this ability is kind of emblematic of a big design deficiency that's a tension at the core of many modern role playing games. this is a core class ability (warrior) that effectively is not a rule - why?
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The Mirage Company retweeted
Replying to @sailorsctaustin
@RPGWellspring is getting a full facelift soonβ„’! we're wrapping up our final playtests while the update is in layout, but everyone will perceive it soon πŸ‘οΈ we have a discord server where we talk about stuff & recruit for playtests: discord.gg/uHpgp2KgDJ
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The Mirage Company retweeted
gloom hazards are basically zato guiltygear please look forward to them
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The Mirage Company retweeted
this weekend's playtest involves getting some people to run around a battlemap a lot
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you can just do it better now.
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The Mirage Company retweeted
rest assured, you can still fight a building in wellspring rpg
went on a tear and wrote a whole ass battle system in 2 days ama
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The Mirage Company retweeted
feeling very emotional on this fine day about the game i am designing. put a lot of blood and sweat into this one and it's only our first one. we will be here for a while, folks
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The Mirage Company retweeted
listen I know it took us a year to put out a new Wellspring update but I PROMISE it's so good. Beta in the new year finally and it's gonna be so good.
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The Mirage Company retweeted
what will you be working on in 2024? 1. wellspring beta 2. preseason 1 travelogues (two books) 3. kill the night (serialization) 4. tired girls at the end of the world (serialization) 5. [redacted] (dive manual #1) big year. this is also what we're working on right now.
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