Game developer/technical/environment artist fascinated in gamedev. I love being inspired by others and also sharing those inspirations! #gamedev #indiedev

Joined November 2018
Another old project I made and another inspiration! Do you know any games that are using such small dioramas 🧐🫒🫒? #madewithunity #gamedev #indiedev
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Primitive shape spam attack on a Barrel. Pew pew pew! #b3d
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Maciej Hernik retweeted
you have exactly 7 hours before someone makes this on roblox and gets 20x your revenue
Working on an incremental game, where you punch walls to escape #gamedev #indiegame
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Maciej Hernik retweeted
Some combat testing with the new aiming and newly improved shorty plus sound test for the new item box ui Need to get a couple more menus done, want to get a bunch more playtesting done soon
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It’s every indie dev's worst nightmare. I created this concept for the GMTK game jam. I held off on my Steam page to obsessively polish the mechanics... and it just got cloned and shipped. Probably mostly with a simple AI prompt. Here’s my original build vs theirs 👇
These indie devs are making a first-person potato peeling game where you keep the army fed - Peel them by hand with real physics - Cut thin and do not waste any of it - Buy machines and automate the lot Game is Potato Please
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Maciej Hernik retweeted
🇨🇳 Los chinos han lanzado un videojuego que consiste en irte del trabajo, en hora, sin que se enteren tus superiores.
Readers added context they thought people might want to know
Este video es generado por IA simulando un juego de sigilo para salir del trabajo a tiempo sin ser detectado por superiores. No es gameplay de un videojuego real. Existen indie chinos sobre el tema como el de Steam pero con mecánicas distintas. store.steampowered.com/app/3213770/_/ 163.com/dy/article/L6T…
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>2030 starcraft current progress
Starcraft Open World Shooter title announced Launching in 2030
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accidentally disturbed some local wildlife, sorry early work on creatures wandering the sea
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Maciej Hernik retweeted
In DERELIKT, the question isn’t whether there’s a hostile abomination nearby. It’s how close it already is. 💀 #DERELIKT #RetroFPS #PS1
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Comrade, you better work! 👮 Don't forget to wishlist! 🔥 bit.ly/4vgiGx2 🔥 #gamedev #indiedev #polskiegry #wishlistwednesday
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Maciej Hernik retweeted
got a lil screen going
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Replying to @alanoierr
If you guys would like to see #Roier actually play People's Press Kiosk..👀 We might be able to put together a special playable demo just for him. So if you want to see that happen.. you know who to tell. If he reaches out, I'm sure we can arrange "under-the-counter" deal 😏
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#Roier mordo, słyszymy cię, będzie ten Espanjol!!
📼 | Polishoier is trying his best! #Roier: "Otwarte" what the fuck is otwarte? am I pronouncing it right? dude- guys it's amazing that I kinda know how to read Polish, but of course I don't know what it means. [Google translate] "Otwarte" "OTWARTE KURWA" amen. "Open" "fucking open" ok, ah! it means open, open, of course
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Maciej Hernik retweeted
Hello #VFXFriday !!! ~ I had the honor to work with a concept art from @sarahcarmody this week ! Her work is incredible, so I learned a lot ^^ Meshes with panning textures. Colors is gradient sampling with a distance field from the center. Breakdown ! #RTVFX #Unity #shader
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Maciej Hernik retweeted
Holy sheep! Today we're excited to announce a new game, Tiny Flock! 🐑 Take on the role of a shepherd and help guide lost sheep through a series of 3D-crafted diorama worlds with fully interactive environments and puzzles. Wishlist now! 💫
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Maciej Hernik retweeted
Pixel art without AI 😌
Pixel art without AI ✨
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Maciej Hernik retweeted
low poly sword & shield, 64x64 texture. #pixelart #lowpoly #blender
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Maciej Hernik retweeted
First-person job simulation game about running a kiosk in 1980s Poland ‘People's Press Kiosk’ has been announced.
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Maciej Hernik retweeted
Testing performance in my game 🐑
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