Replying to @LilianLuxus @Skull_God
Yes, but it'll take some coding knowledge
Custom mechanics is exactly what I'm doing with RaidsRewritten! UCOB Rewritten released last October and can either be a seriously tough new prog experience or a meme with a giant ball.
github.com/Ricimon/FFXIV-Rai…
Trailer: youtu.be/0PvRGXtUa4k?si=TPbG…
Unity XIV retweeted
The content isn't going anywhere and if you learn to love the process it doesn't matter how long it takes. The process is what actually creates the memories and experiences you reflect back on with nostalgia, not the totem.
One must imagine Sisyphus happy.
Unity XIV retweeted
Finally feel somewhat caught up on sleep— I cannot thank the Kindred 9th team enough for being so flexible, kind, and funny all race. S/o to Illustrious, Eri, Symph, Strelok and special s/o to our two new last minute members June and Unity for killing it. (+Immo for dropping by)
Replying to @hikarievo
Wait that's hilarious, I remember this meme. That makes sense since this is first tier they started consistently putting damage downs in savage
Replying to @OldRiceball
跟英语里一样, Iron Chariot和Lunar Dynamo也是从T5 Nael来的😂
Weakness = 黑头 (Black head)
Stack = 分摊 (Shared harm)
Defamation = 大圈 (Big circle)
Exaflare = 地火 (Ground fire)
Just like in English they give these names to anything that slightly resembles the original mechs, like Big Kefka's slaps can be referred to as "Ground Fires"
Replying to @penrosepalace
It's a later mech so I don't wanna spoil it









