Vibrant, stylized Japan meets precision water physics. Wishlist now: https://xitter.cf/t.co/fH0HgqYoEc

Joined February 2025
Now we can dive under those cool blue waves! #indiegame #arcaderacing
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First time seeing this on a #steamdeck is glorious.
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Working on a subtle rainbow for the ocean spray馃寛 #indiedev #watersimulation
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Now we can change the wave settings at runtime. #indiedev #jetski
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In honor of Wave Race's 30th anniversary today, here's the first prototype I made of Tokyo Wave Rush. I used this scene to study graphics and game-feel. #indiedev #watersimulation
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Replying to @RetroGamerArt
This was the inspiration for the first prototype I made for Tokyo Wave Rush.
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Replying to @WaveRace64
A steal at any price.
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Replying to @kirawontmiss
Meanwhile, indie game:
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Replying to @MichaelDoesLife
Meanwhile, indie game:
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Replying to @NintendoAmerica
Come on, we know you can do a better jet ski than that.
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Backflips are a fun way to test buoyancy. #arcaderacing #watersimulation #physics
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Replying to @dangreenheck
If you keep going it will turn into my game :)
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Adding some wipe outs on gnarly waves. #gamedev #arcaderacing #jetski
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Replying to @yoshinokentarou
This will also be of interest to Wave Race fans.
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Summer vibes with a golden sunset. #gamedev #jetski #arcaderacing
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Amazing feedback on lighting! Most people preferred a stylized look with high saturation and clouds. Definitely gives it a more 90s Nintendo arcade racing vibe.
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Replying to @videotech @Rubiu5
Ok but these flips are player controlled too, and this game's budget is like $500.
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Which lighting do you prefer - A, B, or C? #indiedev #gamedev #racinggames
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