You Shall Not Game (@YouShallNotGame) header
You Shall Not Game (@YouShallNotGame) profile picture

31 ✿ Tech girl & ex-EA 🎮 Making games, exploring AI & pushing pixels. 🌸✨

Earth
Joined October 2026
Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)Photo by You Shall Not Game (@YouShallNotGame)
You Shall Not Game retweeted
Since the Dreamcast version of Canyon Overdrive came out so amazing looking I decided to port that version back to @spawn as well. I used @Scenario_gg's MCP to create cool looking landmarks to beef up the look of he game. Ruins, alien portals, lava basins and more. If you're a game dev you're gonna wanna check out Scenario! Link to the game on Spawn in the comments! Go try it! scenario.com/?utm_medium=cpp…
🤝 Paid partnership · 🤖 Made with AI
3
2
25
833
You Shall Not Game retweeted
1
5
230
Finally added critical indicator to life bar and stamina bar. Now they blinks when the life or stamina is below 25%. #wishlistwednesday #indiegame #IndieGameDevs #MadeWithUnity
17
84
4
817
31,496
You Shall Not Game retweeted
ok so in college i signed up for a watercolor class because someone i had a crush on was taking it. i had never painted anything in my life. first day the teacher goes "let the water do the work" and i nodded like i knew what that meant i painted a mountain. it looked like a bruise. then i painted a river and it bled into the mountain so now it was a wet bruise. my crush looked over and said "oh that's... brave" and i have thought about that word roughly once a week since dropped the class two weeks later. i still have the bruise painting in a drawer somewhere anyway i found this game on wavedash called Niwairo by youshallnotgame where you just swipe a few watercolor brushes around and it turns into a whole japanese landscape. hills, waterfalls, cherry blossoms, little villagers moving in. i painted a river and it actually went DOWN the hill like a real river. first time in my life the water did the work no goals, no timer, nobody calling my art brave. sat there for like an hour building a tiny village. i'm healed
4
1
34
4,816
You Shall Not Game retweeted
Did you know @EpicGames's license lets you use MetaHumans outside Unreal Engine? I'm bringing them to Unity URP, with an open-source package coming soon! Still a few details to iron out, but getting there! 🚀
10
13
4
163
21,981
Looks like getting knockdown is actually a good thing now after adding this 😂 #indiedev #indiegame #gamedev #TheInternal
4
10
114
2,987
You Shall Not Game retweeted
First time showing this off. Build a mech out of trash, and take your city back. Gutter Scrap wishlist: store.steampowered.com/app/5…
14
141
9
592
25,995
You Shall Not Game retweeted
Yep, I even added some swimming!
36
182
6
2,281
31,311
You Shall Not Game retweeted
Surf across waves of sand on a sword to restore a lost ocean - Ride a sword that moves like a snowboard - Transform dunes into glittering waters - Darkness is lurking under the waves Game is Sword of the Sea.
18
68
2
663
18,244
You Shall Not Game retweeted
Epic's Unreal Fest Tokyo presentation gives a first look at the planned transition from UE5 to UE6. Epic plans to move away from UE5’s Actor system, Blueprints and C++ Gameplay Framework. >AI-assisted migration. >Removing the old gameplay framework. >Moving existing projects to the new systems. Early Access is targeted for 2027.
195
122
94
2,054
246,275
You Shall Not Game retweeted
リアルタイム実験|砂 Opus 5.5✖️Godot
3
8
53
1,959
You Shall Not Game retweeted
Who are the most under rated game devs on X?
7
1
18
34,483
You Shall Not Game retweeted
Ok kids this stuff is going hard. So I made another one! An isometric pixel dollhouse. So many tiny micro-animations. You can watch this for quite a while and keep discovering new stuff! No assets. All (Claude) Code. Link and prompt below in the comments.
So I saw this and wanted to give it a go myself. The result is insane. I went and elaborated on the prompt quite a bit to add more depth. Link to the web version: pixelloop-diorama.vercel.app Full prompt below in comments.
20
21
1
275
11,440
You Shall Not Game retweeted
What's the best platform to build games with Claude Code Opus 5.5 and Blender MCP? I gave Three.js, Godot, Unity and Unreal almost the same prompt, one engine after another, for 4 days My pick: Three.js and Unity. Unreal looks great, but binary files block agents and distribution its not as good as webapps games and mobile games
17
8
4
99
9,438
We'll be delivering a demo for DELIVERY MUST COMPLETE in early 2027! #gamedev #indiedev #DeliveryMustComplete
46
495
38
3,144
70,728
You Shall Not Game retweeted
Working on co-op and hooking up animations. Our walk-backwards now looks like the moonwalk 🕺 Bug or feature? 🤔 Want to test the moonwalk with friends? Sign up for the playtest: store.steampowered.com/app/3… #screenshotsaturday #gamedev #indiegame #Gameplay #GameDevelopment
4
1
13
556
You Shall Not Game retweeted
Then vs now 🧪 The upgrade menu of Merge Potion: the original Unity version and the remaster. The same four upgrades with new names, plus a fifth one: Potent Brew. Which look do you prefer? reachlet-links.23heartbeats.… #screenshotsaturday #indiedev
3
1
3
138
You Shall Not Game retweeted
ドレインホールができるまで。 当たり判定を回してみたら、プレイヤーまで回った。 #インディーゲーム #ゲーム制作 #gamedev
2
1
24
1,295
夏が恋しいのでとうもろこしのゲーム作りました。 リプ欄から遊べます。 #ゲーム制作 #gamedev
5
17
4
120
21,712
ゲーム開発65 序盤のMAPの長さというトラップ 序盤マップの長さというトラップにハマり中。 どれくらいの距離がちょうどいいのか、それは思考の迷路への入り口 #ゲーム制作 #gamedev #インディーゲーム
4
7
116
5,007