1/ for certain kinds of people, online games are fake productivity/fulfillment traps. i don't buy into "games wreck your brain reward centre b/c dopamine", but in my worse moments of the year i've found myself unhealthily compensating with this endless churn of daily quests,
💀𝖇𝖋𝖙𝖉💀 retweeted
Inspired by @bftd's writeups about using volume textures on particles. Trying out some volume texture shenanigans to get a seamless volumetric cloud effect going.
As promised on last week's #VFXFriday, a quick breakdown of the volume texture fire/smoke effect! 1/ -> #unrealengine #ue4 #vfx #realtimevfx #rtvfx #gamedev
It looks even better as Unlit, as it hides the overlap/jitter the mesh particles may have (AO somewhat smooths that out), or you can even whip up some fake lighting for it. Another idea would be to blend the opacity mask with a Fresnel to get rid of thin edges on dissolve.
got really inspired by @playtankhead's smoke effects and had some massive fun with volume textures #VFXfriday #ue4 #unrealengine #madewithunreal #vfx #rtvfx #gamedev






