Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team) header
Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team) profile picture

Sideby Interactive; Currently solo-developing Clam Man 2, a narrative RPG. (Tweets by @marafrass, also on @sidebyinteractive.bsky.social)

Vancouver, British Columbia
Joined August 2018
Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)Photo by Clam Man 2: Headliner 🌊 WISHLIST ON STEAM (@clam_team)
Hi, I'm making an indie RPG about a clam who hates his job and decides to become a stand-up comedian instead you can lie to children, explore the sewers, haggle for butter, and be anxious
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state of the clam 2025 (progress is good but slow, more news later this year)
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Clam Man 2: Headliner 🌊 WISHLIST ON STEAM retweeted
TRACE Definitive Edition is coming November 7th! Be sure to wishlist on steam!
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Clam Man 2: Headliner 🌊 WISHLIST ON STEAM retweeted
Check out the Very Positive-rated solo-developed isometric sci-fi RPG Sector Unknown, made with the Dialogue System for Unity and out now in early access on Steam. #madewithunity #indiedev #indiegame
Sector Unknown launches on July 16th at 10:00 AM Pacific / 1:00 PM Eastern / 6:00 PM UK / 7:00 PM Central Europe! steamcommunity.com/app/27342…
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Clam Man 2: Headliner 🌊 WISHLIST ON STEAM retweeted
No more shots from this scene due to spoilers but enjoy this ambience with sound on
Bittersweet feelings today as I'm setting up the last playable scene in Clam2 (I say this but knowing me, I'll 100% add three other bonus scenes at some point)
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Clam Man 2: Headliner 🌊 WISHLIST ON STEAM retweeted
Bittersweet feelings today as I'm setting up the last playable scene in Clam2 (I say this but knowing me, I'll 100% add three other bonus scenes at some point)
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In order to keep up with modern video game visuals, we here at ClammoCo have really been kicking up the 4d3d3d3 on the graphics lately
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No more shots from this scene due to spoilers but enjoy this ambience with sound on
Bittersweet feelings today as I'm setting up the last playable scene in Clam2 (I say this but knowing me, I'll 100% add three other bonus scenes at some point)
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Bittersweet feelings today as I'm setting up the last playable scene in Clam2 (I say this but knowing me, I'll 100% add three other bonus scenes at some point)
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Sorry for the lack of updates lately - just gone through a massive move and just now starting to settle in! Clam dev is going well though, except I'm not drawing and animating a backlog of 12 characters during a murderous heat wave More news presumably later on at some point!
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Had a great time recording this - give it a listen and go follow @The41stPrecinct for more interesting chats!
Brand new episode of Human Can Opener is now live! Interviewing former stand up comedian turned D&D dungeon master and game developer extraordinaire, Martin Hanses, the brilliant mind behind Clam Man & it’s upcoming sequel Clam Man 2! Link in the replies! ⬇️⬇️⬇️
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very unexpected development today while working on one of the late-game areas of the game
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Clam Man 2: Headliner 🌊 WISHLIST ON STEAM retweeted
A really fun episode this one! Clam Man 2 deserves way more attention & I think Disco Elysium fans will especially enjoy it! The demo on steam is fantastic & I urge you all to give it a try, you can even play with different skills for very different outcomes, highly recommend it
Had a great time chatting with @The41stPrecinct today, always a pleasure to talk RPG mechanics with someone who knows their stuff. Episode coming soon!
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Had a great time chatting with @The41stPrecinct today, always a pleasure to talk RPG mechanics with someone who knows their stuff. Episode coming soon!
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POTENTIAL SPOILER WARNING Being a hand-drawn 2D game, most of Clam 2 has static lighting, but for some areas I've done my best to fake dynamic shadows and lights as much as possible. This scene got a polish pass today, and I think it's a million times better.
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Clam Man 2: Headliner 🌊 WISHLIST ON STEAM retweeted
team building exercise 99
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Clam Man 2: Headliner 🌊 WISHLIST ON STEAM retweeted
I have some very surprising and wild news (all positive) to share at some point, but for now, I'll say this; I'm working as hard as I can to finish Clam Man 2: Headliner in the next six months, and the game will most likely come out later this year.
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I have some very surprising and wild news (all positive) to share at some point, but for now, I'll say this; I'm working as hard as I can to finish Clam Man 2: Headliner in the next six months, and the game will most likely come out later this year.
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