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Newer and better centipede glsl shader with glsl synthesised audio as well.
I think this is one of the best shaders I've written.
shadertoy.com/view/sfcGzf
Here's a slightly different published version that I tried golfing - best I can do is get it under 1500 chars.
shadertoy.com/view/f3tXWl
After the cloud prototype I've gone down a bit of a rabbit hole trying to introduce true asymmetry to kaleidoscopic fractals.
If you want to impress an interviewer when you get asked a difficult question:
Don't lose your cool, if you're a developer, you see problems you don't know the answer to all the time, it's part of the job.
There's a good chance they're testing this, and not your knowledge.
So be honest, show them how you react to problems you can't solve on the spot. This is who they're going to be working with.
I've been offered jobs despite not knowing the answer to a question because I handled it well, in most cases it was a deliberate curveball.
This is hilarious.
Tries to bring Hitler back to life with AI using the Mannerheim recording.
Get's told no and rage quits.
Complains about how terrible Opus is on X
Claims in the comments: "i was trying to bring my grandma back to life ... so i could talk to her" 🤣
So I guess games can just be interactive memes now.
Is this where simple vibe coded games are headed?
Clock using rotating point clouds as digits.
Check the link in @PI010101's post below to see it in action.
Ever wondered what would happen if you simulated a Z80 processor in WebGPU compute and used cellular automata to generate machine code to run on it?
Well, wonder no more:
github.com/NeoVand/algocell
It is wonderful how much humanity is learning about math now, I overheard a couple of kids on the bus today talking about the quasi-Riemann hypothesis, and how the Dirichlet L-functions are now known not to have a Siegel zero.
Truly enlightened times we live in. Thankyou OpenAI
Replying to @miniapeur
this dude found out humanity is about to learn everything about math and his response was to cry for his own career?
This looks like a shader challenge. First attempt.
Anyone else? I feel like this could be improved on a lot.
#glsl
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Working on the phat version of my #js13k entry.
Seeing how much Unicorn I can get out of a shader:




















