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Interactive Rive UI/UX Motion Design for SaaS & Apps. Tutorials, Audits & Insights👇

Monterrey, N.L.
Joined May 2007
Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)Photo by Dave Gamez (@davegamez)
NEW DEMO-REEL!!! Take a peek at my motion design playground! This reel is a collection of past adventures, featuring a mix of client gigs, personal explorations, and the occasional dive into the unknown. vimeo.com/1080661598 #MotionDesign #MotionGraphics #DemoReel
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Dave Gamez retweeted
By popular request, the Rive Editor is now in Simplified Chinese and Spanish! Rive 编辑器现已支持简体中文界面。 El Editor de Rive ya está disponible en español. Switch under File Menu > Language, and tell us if you see anything that looks wrong (links below).
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Almost 6 years ago we set out to make a platform where designers, animators, and coders skip the mockups and prototypes and build the real thing together: full games, apps, and experiences. Today the Rive Editor gets all our major v1 features. The vision is here 🚀
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Replying to @MengTo
Hey Meng, would leave to see what you can do with the Rive CLI nitter.gq/guidorosso/status/2102…
Trying out some whacky configurator ideas to show off how powerful mixing 3D + 2D in @rive_app can be. All the benefits of responsive vector graphics in 3D space
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Freehand Brush Tools just landed in Rive 📷 Brush, Pencil, Eraser, Bucket, and Shape Bend are live for everyone draw it by hand, then bring it to life.
🤖 Made with AI
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🔥🔥🔥
GPU Canvas is now live for everyone. Rive's low-level GPU layer for 3D, shaders, and custom effects is out of Early Access and in the production editor today. Write your shaders once in WGSL. Rive compiles them for Metal, Vulkan, Direct3D, WebGPU, and WebGL. It adds 25KB to the runtime.
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Rive Editor 0.8.5520 is live, and it's a massive changelog. Three big ones: 🧵 Rive now draws on its own thread, with the new Deferred Rendering 📐 Guides and Guide Components 🔄 Layouts can be transformed More in the thread 👇
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Motion paths are now editable on the stage. Drag keyframe anchors, shape segments with bezier handles, grab the path and bend it, Cmd+click a keyframe to smooth the path through it.
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This is a beefy one! 🔥🔥🔥
Rive Editor 0.8.5321 is live. One of our biggest updates yet: 🌐 Global View Models 🔀 Shape Builder 〰️ Motion Path editing on the stage 🔑 Multi-keyframe editing ⭐ Favorites & pinned projects Full breakdown in the thread 👇
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Rive Editor 0.8.5321 is live. One of our biggest updates yet: 🌐 Global View Models 🔀 Shape Builder 〰️ Motion Path editing on the stage 🔑 Multi-keyframe editing ⭐ Favorites & pinned projects Full breakdown in the thread 👇
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⏱️ EXTRA TIME +3 DAYS The Rive Interactive Character Animation Challenge now runs through Sunday, July 5, 11:59pm PST. 🏆 $10K in prizes. Enter on @contra.
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The Interactive Character Animation Challenge kicks off today on @contra 📆 June 19 to July 2 🏆 $10K in prizes
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Rive Editor 0.8.4993 ⚠️ Problems tab — highlights issues with your file to help quickly find and debug them 🐛 Various fixes and improvements
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Custom .glb importer, 3-point light system, and camera ctrl. All are using Rive's new low-level GPU layer for 3D. The possibilities of what you can do with @rive_app have just 1000x. #madewithrive
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With the new GPU Canvas capabilities in @rive_app you can map interactive artbaords onto 3D geometry.
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embed 3D geometry inside a 2D artboard…
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This is and example of a 3D map working in the GPU Canvas in Rive. The mesh uses an artboard as a texture with the map and zone interactions. The labels and icons are projected over the map.
Rive now supports 3D + shaders
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You can draw Rive content to a GPU layer and then sample it from another in the same frame...all directly in Rive, composable and extensible.
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3D on Rive? Yeees, yes and yes! 🙌
Rive now supports 3D + shaders
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😱3D in @rive_app ?? There goes my weekend!! Excited to try this out 😀😃🙌
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Rive Editor 0.8.4941 🎨 Many UI improvements ⭐️ Shape handles to modify parametric properties 📏 Opt/Alt-hover measure tool 🤖 Agent now offers Gemini (also available for BYOK) ⌨️ Add child layout with Shift + Opt/Alt + L 🐛 Various fixes and improvements
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