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Defold 1.14.0 has been released! 🚀
This is a big one, bringing XBOX support, new rendering capabilities, a more efficient editor, and much more!
Some highlights:
🎮 XBOX! (details will be in a separate post)
📱 Ready for iPhone Duo (safe area, iOS 27, and more)
📈 Support for up to 1 million game objects per collection
🧊 Cubemap render targets for e.g. real-time reflections and more effects
🎨 Redesigned Material Editor
⚡ Reduced editor CPU usage and better performance
🔤 Improved text shaping in editor
💻 Metal - default graphics backend on macOS
🛠️ Shader storage buffers in dmSDK
...and many more improvements and fixes.
Happy Defolding! 🧡💙
#Defold #gamedev #gameengine #MadeWithDefold #Xbox #iPhoneDuo #Duo #Lua #indiedev
And another interview with Portentum creators!
"We found this engine called Defold, and the Defold Foundation is a non-profit that runs and maintains the engine. The engine is super capable, and it has very friendly developer terms."
#MadeWithDefold #deckbuilder #indiegame #Steam #indiedev #gamedev
PAX West 2026: Interview With Snowfall Games Co-founder Jaden Holladay About Portentum
Discover #Portentum, the new deck-building game by Snowfall Games, blending auto-battles with cryptid themes at #PAXWest2026!
bossrush.net/2026/09/pax-wes…
"Defold let us keep the whole thing extremely lean, to the point where the game launches in milliseconds."
We discovered a new awesome game #MadeWithDefold by @SnowfallGamesX:
Portentum - an upcoming deck-building auto battler set in a world full of cryptids and mysterious beasts! 🎲
In their latest dev blog, they highlight what makes Defold a great fit for indie studios:
⚡ Lightning-fast startup and lightweight builds
🛠️ Developer-friendly workflows for small teams
🆓 Completely free, with no royalties, revenue share, or runtime fees
We love seeing developers take advantage of Defold's performance and freedom to focus on what matters most: making great games! ❤️
#Defold #indiegames #indiedev #gamedev
Defold Engine retweeted
オープンソース&無料のゲームエンジン「Defold 1.14.0」リリース。Xbox向けビルドに対応
gamemakers.jp/article/2026_1…
Microsoftの承認を受けた開発者は、Xboxゲーム開発機能の利用を申請できる。
iPhone Duoのサポートも進められたほか、キューブマップをレンダーターゲットとして使用可能に
Defold Engine retweeted
Replying to @TimSweeneyEpic @SeaCritDev
We see even higher productivity gains in Defold. We can go from obscure Google Play callstack with no clear STR to reproduced issue on an Android emulator and a proposed fix in an hour or two. This would previously take many hours or several days.
Defold Engine retweeted
4/
Xbox Platform moves:
Xbox CEO Asha Sharma announced Xbox Labs — a small crew of developers, engineers, and scientists focused on turning new ideas into real features players and creators can actually try (better ports, remixes, old games in new places). Building in the open.
Also: free Defold engine just got official Xbox support. Approved indies can now target Series consoles at zero extra cost.
Quiet signals that lower barriers over the next couple years.
🤖 Made with AI
Defold Engine retweeted
Big news for game devs and players alike! Xbox now officially supports Defold, a free, modern, powerful, and production-ready all-in-one engine with a tiny footprint. Dive into how this lightweight engine could boost cross-platform development and perfor… ift.tt/6gse3oR
Defold Engine retweeted
Defold Recebe Suporte Oficial Do Xbox E Amplia Opções Para Desenvolvedores Indie
A Microsoft confirmou que o Xbox passou a oferecer suporte oficial ao Defold, motor de jogo gratuito e multiplataforma descrito como leve, poderoso e pronto para produção. Com essa parceria, os criadores podem exportar seus projetos diretamente para o Xbox Series X|S e o Xbox One, aproveitando as APIs da plataforma e a integração com o Visual Studio, sem custos de licença.
Para estúdios independentes, isso significa menor gasto inicial e maior foco na criatividade, enquanto os jogadores podem esperar um aumento na diversidade de títulos no catálogo do Xbox, sobretudo experiências 2D e 3D que antes eram difíceis de portar
A Defold também planeja melhorias de renderização com ray tracing e suporte a realidade virtual, recursos que poderão ser explorados futuramente nos consoles da família Xbox, reforçando o compromisso da plataforma com um ecossistema aberto e acessível.
pastorxbox.com.br/?p=1371
#Xbox
#Engine #Defold
Defold Engine retweeted
Here's a match of Lane Protocol vs the Adaptive AI taking a look at some of the new WIP stuff I am working on, a new timebending mercenary corp faction known as the Cronox, the new dedicated research buildings and tech levels, + finally new fog of war system! #madewithdefold
Join the biggest Pixel Forge game jam!
Make a game with #Defold and win rewards! 🎁
#GameJam #gamedev #indiedev #MadeWithDefold
🔨 The forge is heating up. 🔥
Pixel Forge MEGA Jam is coming, our biggest jam yet.
📅 Nov 28 – Dec 8, 2026
🌍 Global & fully online
👉 Join now: [itch.io]
🌐 pixelforgejam.org
Huge thanks @QKing_Official for making this trailer!
Defold Engine retweeted
I am always late to these posts.
Anyways. Here are some videos showing footage of a match 3 game we have been working on as time permits.
Maybe we should have worked on an #RPG instead. #MatchThree games aren't easy to create. 😂🤣
#MadeWithDefold.
Happy #ScreenshotSaturday!
Show us your games and projects #MadeWithDefold 🧡💙
#indiegames #indiedev #gamedev
Defold Engine retweeted
For #ScreenshotSaturday I wanted to show off a new WIP map for Lane Protocol, going beyond the OG Clash Royale/Minion Masters inspired 2 bridge map.
This one is a 3 lane map with two capturable side lane islands and a long midlane to fight over. #madewithdefold #wavedash
Defold Engine retweeted
Testing my physically accurate 3 moons and sun (and a few visible with naked eye planets) setup on the sky in 2D #pixelart #metroidvania #RPG
Didn't polished yet visuals, as I focused on trajectories for now
#indiegame #indiedev #MadeWithDefold #ScreenshotSaturday
Happy #ScreenshotSaturday!
Show us your games and projects #MadeWithDefold 🧡💙
#indiegames #indiedev #gamedev
Featured: Game of Fitna - out now on Steam:
store.steampowered.com/app/2…





















