Sharing stories and educational content for game developers. Check out my Podcast: https://xitter.cf/t.co/VxFVBU0oLc

Joined May 2020
I'm curious if it would interest some #gamedev #indiedev to see a devlog that shows the entire Hyper Casual game development process (even if the game was not successful) - coming up with the idea, development iteration, etc.
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Moonlight Game Devs retweeted
God bless @KenneyNL! 🙏
How the arcade-like car controller was made; big sphere rolling around, car model just copies position. Raycast down to find ground normal for car. Sphere gets force based on car model direction. Tilt/wheel turning/etc. all lerps. #gamedev #unitytips
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Great thread for a common problem in game dev programming
game devs: let's say you have a lot (100+) things of the same type (say magic spells in an RPG). What would you prefer: 1. a class for each, extending a base Spell class 2. a Spell class with a SpellType enum and the Cast() function has a big-ass switch w. case for each spell
Are you thinking of switching to Unreal Engine 5 from Unity? #gamedev #indiedeveloper
Moonlight Game Devs retweeted
Who are the most active publishers in the games subscription space? Who is employing a unique multi-channel strategy? Are the sceptics coming round? What is the future for d2c services? Free webinar on publisher strategies Thurs June 24, 4pm BST Register: bit.ly/3g3qX2K
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New Patreon post (public/free to read) about finances and running a business patreon.com/posts/52607218 #indiedev
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Moonlight Game Devs retweeted
The perfect games company pitch deck elitegamedevelopers.com/egd-…
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Secrets of SOLO indie game success - Galactic Mining Corp + Windybeard! youtu.be/VzaCs0gBHkE via @YouTube
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If there is one Unity asset pack that saved me the most time, it has to be @_moremountains topdown shooter pack. I use it in EVERY project - it has tons of examples and utility scripts that i can't do without. Highly recommend!
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youtu.be/ncTINkPAbhQ Had a chat with @mechatodzilla on how he published his first game, among many other things! Very pleasant, inspirational chat, hope it motivates some folks out there. #gamedev #indiedev
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gameanalytics.com/blog/arcad… really enjoyed this article! Been enjoying these games, thinking of experimenting in this genre myself...
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This is pretty good! Think I've done at least 15-16 of these over the years. Most of them early on but some recently too haha.
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youtu.be/KvMHgm552Tk loved this talk about giving players a greater sense of purpose through games!
Hey #gamedev, how are you keeping yourself motivated to work on your game? For me, it's trying to hit weekly goals with my publishing manager!
I wrote an article about the cave dungeon generation. Hope this helps. concode-studio.itch.io/p3/de… #gamedev #indiegamedev #indiegame
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Moonlight Game Devs retweeted
My GDC talk about making gifs to promote games (including tips for tools) is now on YoutTube
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Why is testing important? This is why it's important.
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I wonder how many #indiedev also belong to the classic "gamer" crowd i.e. play games that require high engagement on a regular basis like a typical PC game. I feel like there is less overlap than one might expect...
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