
Indie OSS developer making @colyseus • Sponsored by @scorewarriorcom @pixels_online @peterkharitonov @poki @OfficialBloxd @wavedash and more 💖
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Joined September 2008
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Endel retweeted
Replying to @endel
@endel
your "with AI: 9 days" post hit home. This was my 3 weeks of spare time. Colyseus made the netcode the easy part 🙏
Tiny Swords Wars: a 1v1 medieval RTS in the browser, built on @colyseus 🏰⚔️
Authoritative server, real fog of war, bots and mid-battle reconnects.
3 weeks of spare time with Claude Opus 5.5.
Season starts November 1 → tinyswordswars.com
Endel retweeted
AFTERS 2.0
- Massive Multiplayer (play w/ friends)
- New Songs
- First Person Mode (Tab)
- Backroom for ...
- Smoking Section (for taking a breather)
wavedash.com/games/afters
PixiJS 3D just got a lot faster 🚀
Since the beta launch, WebGPU performance is up ~6x on average, and up to 30x in some scenes
A big part of that is benchy, a benchmarking tool we're building on top of @pmndrs labs and @endel's WebGL/WebGPU benchmarks
It provides a great feedback loop for agents (Opus 5.5 in our case), so they can verify their own changes and keep finding improvements
There's still plenty of speed left to find...
Play it here 🥹🛹 tailgrab.io
Endel retweeted
Working on a new game. The engine is pulling a lot of weight to make the demo run on Chromebook tier hardware. This scene alone has:
- 6 Mil Triangles
- More than 400(!) 2k textures
- Hundreds of Local Lights & Characters
All of this in WebGL2 :)
god damn Opus, in a SINGLE PROMPT?? crazy that anyone can do this now.
glitchy, not perfect, but still… the possibilities are limitless.
freeskater.pages.dev
I'm speechless… this page was literally one-shotted by Opus 5.5 🤯 fableoflegends.com
I pointed it at the game demo and asked it to “make the page look absolutely stunning and juicy” 😳 w/ no follow-ups!
BTW, you can sponsor me to get access to the demo’s source code 😋
AI is enabling me to progress on the way too many side-projects I have...
my MOBA demo is turning into a full mobile game, I'm going to use @defold for the mobile + web builds
actual gameplay recordings coming soon 🙌
xitter.cf/endel/status/207781586…
Fable of Legends is a MOBA I've been working on for a few weeks... (with Fable 😜)
The game is playable at 200ms+ ping thanks to the client-side prediction tools I'm about to release on @colyseus 0.18 💜
Game assets from @KenneyNL and custom characters by @joaobaltieri 💙








