Engage Software retweeted
Metaballs in the #metaverse!
Finally got SDF-based shape queries working so I can describe any grabbable surface in terms of shapes, including Boolean combinations and smoothing.
#VR #indiedev
Engage Software retweeted
It's been another great @RebootDevelop showing what we've been up to at @engage_software and trying out everyone's games.
Here are some I'll be keeping an eye on:
Briccup (@renvidgames)
@AWebbingJourney
@trackcraftgame
Denshattack
Preserve
See you all next year!
Engage Software retweeted
That's #slush22 done!
Thanks to @londongamesfest and @businesslondon for your support, and to @EpicGames for your hospitality (not at all jealous of your office sauna).
Lots to follow up on when we get back, but for now it's time for a well deserved break in Lapland.
Engage Software retweeted
Getting fog and murky water working on #Quest2 was tricky, but it adds a lot to the atmosphere.
The geo is all generated with my previous Blueprint.
#indiedev #vr #UnrealEngine5 #meta
Engage Software retweeted
I've been playing around with @UnrealEngine Geometry Script again today.
Here's a Blueprint that generates a cave from a spline by carving out randomly oriented cubes, adding a floor, then smoothing and simplifying the result.
#screenshotsaturday #ue5 #prototyping #indiedev
Engage Software retweeted
Happy inbox today, @engage_software is now an official @PlayStation partner 🥳🚀🎮🐿️





