A website dedicated to providing information and help for solo and hobby game developers without the noise from financed indie studios and kickstarter campaigns

Australia
Joined April 2011
Entity Component System with Data Locality in C++: An intermediate Game Programming tutorial for C++ developers amazon.com/dp/B09LSNY5TK/ref…
More people need to play this demo of Parasight. I can't explain this game. It's incomprehensible and absolutely wonderful so far. I can't wait for it to be completed. salemir.itch.io/parasight
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IndieGameDev.Net retweeted
The end of the "Puker" 💪 This is how our little fellow defeated this monstruous trap that stood between him and his redemption. But beware the several others, they may be not that easy to take down 🤯 What do you think of this mecanism for our first trap❓ #indiegamedev #game
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IndieGameDev.Net retweeted
Hi all, dev update time!! Development's chugging along, hoping for a playable demo in Jan-Feb 2021. Here's some concept art for an area known so far as "The In-Between." #gamedev #gamedevelopment #indiegames #indiegamedev #art #conceptart #stasisvalley #gamedesign #videogames
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Are you a small, #indiegamedev? @melvidoni is doing a survey, researching specific challenges in your process, to help small #indiedev. The survey takes ~40mins, but valid answers can enter on a giveaway for 10 #steamcodes! Survey [EN/ES]: tinyurl.com/y3mpkckz
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IndieGameDev.Net retweeted
Pixelart boss enemy to RPG Leyria for Sega Genesis/pc #leyriaRPG #sgdk #megadrive #SegaGenesis
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IndieGameDev.Net retweeted
Hi all! Quick dev update and teaser to show I’m not dead. Stasis Valley’s going well, it has a cool new art style and I’ll show pics when there’s more to look at. Follow if you’re interested! Also nooblesstudio.com got a major touch-up #gamedev #gaming #indiegame #art
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IndieGameDev.Net retweeted
Thanks for highlighting me in your interview! Great content and really professional work. You guys are awesome and I look forward to seeing more content of this quality :)
Latest newsletter now available! Podcast interview with @ImpactGameFPS, written interview with @game_tribal, free assets and much, much more! mailchi.mp/8dbebf31af35/mgd-…
IndieGameDev.Net retweeted
Attention everyone who purchased The Taller I Grow on the Xbox One X - have you been experiencing crashes? Please let me know, as this is an issue I'm trying to get sorted ASAP #thetallerigrow #xboxone #xboxonex #gamedesign #gamedev #indiegame
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IndieGameDev.Net retweeted
The Last Boundary dev build 2! Download it deckhead.itch.io/the-last-bo… It's a little rough around the edges... it's full of programmer art. But I swear it's fun... please download, play and let me know what you think. #indiegame #indiedev #IndieGameDev #vndev #visualnovel
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IndieGameDev.Net retweeted
Don't you hate it when a robot A.I. takes control of your starship right in the middle of an adventure? #gamedev #indiedev #vndev #visualnovel #IndieGameDev #sciencefiction
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IndieGameDev.Net retweeted
This programmer art of mine gets worse and worse. Every other programmer skill gets better the more I use it, but programmer art seems to get worse. Why!?#gamedevelopment #gamedev #vndev #indiedev
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IndieGameDev.Net retweeted
I just finished openglreference.com, a wiki-based OpenGL Reference website. It's somewhat like a mirror of the official docs, but I hope that others will edit pages and write examples etc. #gamedev #programming #opengl If anyone has any other ideas for it, I'd love to know.
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IndieGameDev.Net retweeted
[1/2] Big huge announcements in this thread! First off, the new game I'm working on is called Stasis Valley. Awaken a forest frozen in time. More info will come soon. Onto the next announcement!
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I just discovered nastia-sholokhova.itch.io/be… by @seeker_0_o and wanted to say it was great. The feel of the game is genuinely "retro", the color choice and music mesh really well together. It's a relatively short play through, but well worth it. #vndev #visualnovel #indiegames Play!
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IndieGameDev.Net retweeted
First steps towards a real settings menu. Doesn't look like much, but it's an essential feature of a REAL GAME. #gamedev
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