ipixz (@ipixz) header
ipixz (@ipixz) profile picture

"Healthy" addict of the PC. Average person and probably waaay to average. Enough love to go around!💚 Fellow traveller who’s Autistic & ADHD

Sweden
Joined February 2015
Photo by ipixz (@ipixz)Photo by ipixz (@ipixz)Photo by ipixz (@ipixz)Photo by ipixz (@ipixz)Photo by ipixz (@ipixz)Photo by ipixz (@ipixz)Photo by ipixz (@ipixz)
"Can't carry from the top."
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update on my Slime game💚 You sent your trusty minion into the nearby human city to gather intel. But it's summer.. keeping that slime hydrated is a serious commitment #gamedev #techart #vfx #realtimevfx #UE5
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#indiedev #gamedev #gamedevelopment #FPS #UnrealEngine I really need to stop myself playing the game and get back to developing it...
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How about some RED?
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🔊sound on🔊 what's it like to get lost in hauntii, my game about ghosts? 🤔 #Hauntii #screenshotsaturday #indiedev #indiegame #indie #gamedev #ghost #afterlife #spooky #animated #madewithunity #unity3D
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It's unbelievable that competition prizes have gone from luxury to necessity. The UK is well and truly screwed.
#ThisMorning has turned completely dystopian and Black Mirror by offering to pay energy bills as a competition prize.
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Voted today, picked the most obscure party and voted for the last guy on their list. Godsspeed Anders ,84 ,Podcaster You will be our next prime minister.
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Replying to @m3gzz_
Can't relate 🧙‍♂️
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God of Dinos! Tyrannosaurus using Leviathan Axe from God of War. This is just fun personal work. #3danimation #dinosaur #animation #godofwar #trex
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Check out this behind the scenes look at some of the techniques that were used to bring The Matrix Awakens to life :) youtu.be/alQEf454PjU?t=956 #UE5 #GameDev #VFX #techart #UnrealEngine #realtimevfx
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rootin tootin gunslingin WIP
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i remade Lightyear as a PS1 game 🚀
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I'd like to reveal that RT64, the path tracer behind sm64rt, is evolving into an N64 emulator plugin. Here's a small reel of footage I've captured from games that are already showing results. Ray traced lighting, object motion blur, widescreen, DLSS and 60+ FPS.
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Making environments is hard! As I work on the Spanish Town tutorial, I realized that while it took me about 2 months to finish the art blockout (foundation), it took another year to truly finalize it! First half was very logical, second half was more artistic/feeling-based.
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Made a toony crystal shader! #madewithunity #indiedev
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Blue.
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Nodevember, day 19&20 : white. Geometry nodes and ray marching. In this one, a position and a ray direction from camera is transfered to the shader using attributes, for each instanciated cubes, so each cube is like a "pixel". #nodevember #nodevember2021 #geometrynodes #b3d
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ipixz retweeted
風景イラスト 「夕空」
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