
Engineering manager, podcast producer, blogger, book author, and technology advocate. #ringUp
Toronto, Ontario
Joined May 2009
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Lex Li retweeted
Just published my personal website showcasing my OSS projects wieslawsoltes.github.io/Home…
Lex Li retweeted
No, this is not Visual Studio. Yes, this is Vscode.
Yes, this is available right now as the extension SharpLsp
Lex Li retweeted
Full WPFGallery sample running on macOS via LibreWPF and rendered using ProGPU github.com/wieslawsoltes/Pro…
Lex Li retweeted
A new .NET programming language G#
linkedin.com/pulse/meet-g-mo…
Lex Li retweeted
Huge milestone for our team today: TypeScript 7 is now generally available--a native port that runs 10x faster. @typescript devblogs.microsoft.com/types…
Lex Li retweeted
Announcing LibreWPF
Today I'm introducing LibreWPF—an open-source, free, cross-platform implementation of Windows Presentation Foundation (WPF).
The goal of LibreWPF is simple: preserve the WPF programming model while making it available across modern platforms, including Windows, macOS, Linux, with future support for iOS, Android, and the browser. Existing WPF applications should require little to no code changes, allowing developers to reuse their skills, libraries, and applications beyond Windows.
Powering LibreWPF is ProGPU, a modern high-performance GPU rendering engine designed for demanding desktop applications. ProGPU delivers hardware-accelerated rendering, enabling complex user interfaces, vector graphics, CAD, visualization, and other graphics-intensive workloads while remaining portable across platforms.
Together, LibreWPF and ProGPU aim to give the .NET ecosystem what it has wanted for years: a truly open, high-performance, cross-platform future for WPF.
This is only the beginning, and community contributions are welcome as we build the next generation of WPF together.
Lex Li retweeted
Introducing OS Automation in CDP! I've added a unified cross-platform API (macOS, Windows, Linux) that exposes system windows and accessibility trees as virtual Chrome DevTools Protocol targets. Inspect, capture, and automate ANY desktop app via standard CDP! #DotNet #CDP #TestAutomation github.com/wieslawsoltes/CDP
Lex Li retweeted
Thanks to the excellent contribution from @mattleibow, @SkiaSharp v4 support has now been merged into Svg.Skia.
This brings compatibility with the latest SkiaSharp generation and will be available to users in an upcoming release.
PR: github.com/wieslawsoltes/Svg…
Lex Li retweeted
New version of `dotnet-outdated` is out with support for C# file-based apps! Thx to @stuartblang for the quick turnaround ❤️
#dotnet
Lex Li retweeted
Having some fun implementing GPU-first UI infrastructure for .NET that includes renderer, scene graph, layout, virtualization, text, vector engine, retained rendering, compute acceleration, WebGPU backend, not 2D libraries dependencies fully rendered on GPU including text.
Lex Li retweeted
I'm here to claim my contribution: merging my PM @pierceboggan 's PR to make this happen in @code
Start work on your computer, continue your local session anywhere. 📲
Remote control for GitHub Copilot CLI and @code sessions is now generally available.
docs.github.com/en/copilot/c…
Lex Li retweeted
This is what we have been up to since last October:
We’re bringing Xogot, our styled version of Godot, to macOS.
Xogot for Mac brings a native Mac experience, Xcode-inspired project navigation, and easier deployment to Mac, iPhone, iPad, and the iOS Simulator without the usual friction.
The beta is open today:
blog.xogot.com/xogot-on-mac/
Lex Li retweeted
We shipped Aspire 13.3 today!
devblogs.microsoft.com/aspir…
- A new skill to aspirefy your existing application
- Now the agent can see your browser logs
- You can aspire deploy and any Kubernetes cluster (and aspire destroy)
#aspire @aspiredotdev
Lex Li retweeted
Blogged: Using .NET Native AOT to build Windows WinAPI Dlls
Something I had missed with AOT: you can create native DLLs with it. Took it for a spin to create small, standard WinAPI style DLLs that can be called from legacy applications.
weblog.west-wind.com/posts/2…
Lex Li retweeted
Replying to @SkiaSharp
@SkiaSharp v4 and @UnoPlatform day one support for powerful new API for mesh, particles and shaders rendering, this opens up new uncharted possibilities for .NET apps.
















